Search Issue Tracker
Fixed in 5.3.5
Votes
0
Found in
5.3.4p1
Issue ID
787563
Regression
Yes
Changing InteractableStates while Deactivating EventSystem causes NullReferenceException
To reproduce the issue follow the steps:
1. Launch the attached project called 'Selectable'
2. Open the "Sample" scene
3. Run the scene
4. Press the button with the text 'Click for Error'
5. Observe the following error in the console:
NullReferenceException: Object reference not set to an instance of an object
UnityEngine.UI.Selectable.set_interactable (Boolean value) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Selectable.cs:88)
Regression from 5.3.2f1
Not reproducible in 5.2.2p4, 5.3.2f1
Reproducible in 5.3.3f1, 5.4.0b13, 5.3.4p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment