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[BakedGI] light leaks through the game object
Reproduction steps: 1. Open attached project. 2. Open "New Scene" scene. 3. Go to "Window > Lighting > Scene" and click "Build". 4. ... Read more
String Tag Map does not reset on Material Reset after being set by the S...
Steps to reproduce: 1. Create a new material 2. Set materials "Rendering Mode" to transperant 3. Change standard shader to any other... Read more
[WP8.1] Can't disable portrait orientation splash screen in Windows Phon...
To reproduce: 1. Build attached project 2. Run on device 3. Notice that splash screen turns into portrait orientation Reproducible... Read more
[iOS] Changing iOS platform settings for plugin files doesn't save the a...
Steps to reproduce: IMPORTANT: Make sure you have Unity installed with both iOS and tvOS support - if you have only iOS support ins... Read more
Inspector debug "Duplicate" and "Delete" options don't work
Steps to reproduce: 1. Create new material 2. Turn on inspector debug mode 3. Create more entries in "String Tag Map" array 4. Try t... Read more
[OnWillRenderObject] Offscreen rendering from within OnWillRenderObject ...
Doing any kind of offscreen rendering (involving particle systems) from within OnWillRenderObject causes billboard particles to orie... Read more
Crash when built for windows after upgrade from 5.3 to 5.4
Steps to repro: #Open/upgrade project in 5.4.b7 - or test in 5.3.2f1 first, then upgrade. 1. Open project & Scene: "Demo1" 2. Hit... Read more
[Input] Input.GetJoystickNames.Length doesn't always return a correct nu...
Reproduction steps: 1. Open attached project "Joysticks TEST" 2. Open scene "JoysticksTestScene" 3. Enter play mode --- GUI label wi... Read more
Inspector debug arrays values get duplicated instead of changed on edit
Steps to reproduce: 1. Create new material 2. Switch to Inspector Debug mode 3. Try to edit any string value in arrays (e.g. "String... Read more
CheckDisalowAllocation fatal error when selecting game object in the sce...
How to reproduce: 1. Open the attached project 2. Open Proto_map_00 scene 3. Try selecting one of the game object in the scene view ... Read more
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