Search Issue Tracker
Duplicate
Votes
0
Found in
5.3.2f1
Issue ID
773257
Regression
Yes
Crash when built for windows after upgrade from 5.3 to 5.4
Steps to repro:
#Open/upgrade project in 5.4.b7 - or test in 5.3.2f1 first, then upgrade.
1. Open project & Scene: "Demo1"
2. Hit play and notice it run fine.
3. Build this scene for standalone - windows.
4. Run the build and notice crash from 5.4.b7.
Note: I've also attached 2 built projects from both versions, should you not be able to repro the build issues.
Regression from:
5.4bx
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment