Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b7
Issue ID
773260
Regression
Yes
Inspector debug arrays values get duplicated instead of changed on edit
Steps to reproduce:
1. Create new material
2. Switch to Inspector Debug mode
3. Try to edit any string value in arrays (e.g. "String Tag Map" Element 0)
Actual result: For each letter added a new entry is created or older ones are replaced (see attached image)
Expected result: Value is changed
Tested and reproduced on:
Windows 10
Unity 5.2.4p1, 5.3.3f1, 5.4.0b7
Not reproducible in:
Unity 5.1.4f1
Note: On 5.1.4f1 it is reproducible but only on corrupted elements, on fresh elements it is not
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
Add comment