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Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DOMAIN_RELOAD...
How to reproduce: 0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and ... Read more
Particles are not visible in the Cube Render Texture when using Camera.R...
How to reproduce: 1. Open the user's attached "2021.2.0a17_3d_360particles" project 2. Open the "cubemapParticles" Scene 3. Enter th... Read more
EdgeCollider2D or PolygonCollider2D cannot move edited points when the T...
How to reproduce it: 1. Open the user's attached project "Tama.zip" 2. In the Hierarchy view select "Scene" > "Colliders" > "TopColl... Read more
The first submesh texture is overridden for all other submeshes in the C...
How to reproduce: 1. Open the user's attached "ParticleEffectForUGUI.zip" project 2. Open the "IssueScene" Scene 3. Observe the mesh... Read more
[UI Toolkit] Cursor not updating when changing it using a variable which...
How to reproduce: 1. Open the attached project "ToolkitCursor.zip" 2. Open "test_scene" Scene in the Assets folder 3. Enter Play Mod... Read more
[ANDROID] Crash caused by Signal 6 when running Unity as an exported pro...
Reproduction steps: 1) Create a new Unity project 2) Switch platform to Android 3) Export the project and import it to Android Studi... Read more
Certain object field icons in editor are not rendered
Steps to reproduce: 1. Create/Open any Unity project 2. Open Window -> UI Toolkit -> Samples -> Object Field
 3. Observe object ico... Read more
Editor crashes on physx::Gu::PersistentContactManifold::reduceBatchConta...
Reproduction steps: 1. Open the attached project "Space Warrior WW3.zip" 2. Go to Assets/Scenes/Campagin/Level1 3. Enter Play Mode ... Read more
Upgrading projects automatically enables com.unity.modules.nvidia package
Steps to reproduce: 1. Open attached "empty-project.zip" Unity project 2. Check imported modules in Window -> Package Manager Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects