Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.1.X
Votes
0
Found in
2021.1.9f1
2021.1.11f1
Issue ID
1341975
Regression
No
Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS environemnt variable is set
How to reproduce:
0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and restart the machine for changes to take effect
1. Clear Unity cache (AppData/Roaming/Unity)
2. Create a new Unity project
3. Create a new script
Expected result: script compiles successfully
Actual result: the editor crashes while compiling
Reproducible with: 2021.1.9f1, 2021.1.11f1
Could not test with: 2018.4.36f1, 2019.4.28f1, 2020.3.12f1, 2021.1.8f1, 2021.2.0a20(env variable has no effect)
Notes:
If the crash does not occur, try clearing the other Unity folders in AppData and delete the Unity Editor 5.x folder in the Registry
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a1
Resolution Note (fix version 2021.1):
Fixed in 2021.1.14f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.14f1