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When CharacterController.detectCollisions is set to false, it still dete...
Reproduction steps: 1. Open the attached project; 2. Enter Play mode and go to the cube; Actual result: the character collides with... Read more
RenderType based on TreeTransparentCutout causes Z-fighting behavior on ...
Reproduction Steps: 1. Open attached project. 2. Comment lines 49-50 in DepthNormalZoinkCutout.cginc. (Assets -> ZoinkTools -> Zoin... Read more
Handles.DoPositionHandle throw NullReferenceException on DoPlanarHandle ...
To reproduce: 1. Open attached project. 2. Execute menu item: BUG/Open Editor Window 3. Press anywhere on newly opened custom edit... Read more
Camera stops rendering in game view after executing Handles.DrawCamera o...
To reproduce: 1. Open attached project. 2. Execute menu item: BUG/Open Editor Window 3. Look at game view Expected result: Game v... Read more
MissingReferenceException is thrown when undoing prefab's changes inside...
Reproduction steps: 1) Open attached project 2) Open "rep" scene 3) Make some changes (change position or color, doesn't matter) to ... Read more
Engine integrated Ads SDK fails to initialize on iOS with .ipa builds
Ads fails to initialize on iOS with .ipa build or when published to TestFlight/App Store 1. What happened Also reported by several... Read more
[Plugin Importer] iOS compatibility setting reverts after Editor restart
Reproduction steps: 1. Open the attached project. 2. Select "HsLocalization.bundle" in the Project View. 3. Make sure iOS checkbox ... Read more
[Editor] Editor crashes in TextureForClass on GetCachedAssetDatabaseIcon
Step to repro: 1. Try to open attached project 2. Get editor crash on project opening IMPORTANT: 1. Simimlar to the case 858469 2.... Read more
Applying changes to prefab, which occur while animating, gets applied du...
How to reproduce: 1. Open the attached project 2. Open and play Test scene 3. Click on Die button (lizard will play Die animation) 4... Read more
[UI] Add tooltips for long tree prototype names in tree palette
Tree prototype names are cut in tree palette. Differences at the end of the names are not visible. It makes sense to add a tooltip t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window