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0
votes
By Design

When CharacterController.detectCollisions is set to false, it still dete...

Physics

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Jan 25, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project; 2. Enter Play mode and go to the cube; Actual result: the character collides with... Read more

0
votes
Fixed

RenderType based on TreeTransparentCutout causes Z-fighting behavior on ...

Shaders

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Jan 25, 2017

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Version/s: 5.5.0f3

Reproduction Steps: 1. Open attached project. 2. Comment lines 49-50 in DepthNormalZoinkCutout.cginc. (Assets -> ZoinkTools -> Zoin... Read more

0
votes
Fixed

Handles.DoPositionHandle throw NullReferenceException on DoPlanarHandle ...

Scripting

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Jan 25, 2017

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Version/s: 5.6.0b1

To reproduce: 1. Open attached project. 2. Execute menu item: BUG/Open Editor Window 3. Press anywhere on newly opened custom edit... Read more

0
votes
Duplicate

Camera stops rendering in game view after executing Handles.DrawCamera o...

Editor - Other

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Jan 25, 2017

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Version/s: 5.6.0b1

To reproduce: 1. Open attached project. 2. Execute menu item: BUG/Open Editor Window 3. Look at game view Expected result: Game v... Read more

0
votes
Fixed

MissingReferenceException is thrown when undoing prefab's changes inside...

UI

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Jan 25, 2017

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Version/s: 5.6.0b5

Reproduction steps: 1) Open attached project 2) Open "rep" scene 3) Make some changes (change position or color, doesn't matter) to ... Read more

0
votes
Fixed

Engine integrated Ads SDK fails to initialize on iOS with .ipa builds

Ads

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Jan 25, 2017

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Version/s: 5.5.1f1

Ads fails to initialize on iOS with .ipa build or when published to TestFlight/App Store 1. What happened Also reported by several... Read more

0
votes
By Design

[Plugin Importer] iOS compatibility setting reverts after Editor restart

Asset and Scene Management

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Jan 25, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project. 2. Select "HsLocalization.bundle" in the Project View. 3. Make sure iOS checkbox ... Read more

0
votes
Fixed

[Editor] Editor crashes in TextureForClass on GetCachedAssetDatabaseIcon

Editor - Other

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Jan 25, 2017

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Version/s: 5.6.0b5

Step to repro: 1. Try to open attached project 2. Get editor crash on project opening IMPORTANT: 1. Simimlar to the case 858469 2.... Read more

0
votes
Fixed

Applying changes to prefab, which occur while animating, gets applied du...

Scene Management

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Jan 25, 2017

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Version/s: 5.6.0b5

How to reproduce: 1. Open the attached project 2. Open and play Test scene 3. Click on Die button (lizard will play Die animation) 4... Read more

0
votes
Fixed

[UI] Add tooltips for long tree prototype names in tree palette

Terrain

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Jan 25, 2017

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Version/s: 5.6.0b5

Tree prototype names are cut in tree palette. Differences at the end of the names are not visible. It makes sense to add a tooltip t... Read more

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