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Unity does not rebuild GUID cache on boot
Steps to reproduce: 1. Open the attached project 2. Run Unity 3. Observe the Output console 4. You will the error messages: Timestam... Read more
[Regression][OSX][5.5] 'Couldn't decompress package' error is shown afte...
Steps to repro: 1. Open Unity; 2. In the Launcher window click 'New' button; 3. Click 'Add Asset Package' button; 4. Select 'Gaia -... Read more
[Player, D3D11] FullScreen Switch shows memory leaking
[Player, D3D11] FullScreen Switch shows memory leaking 1. What happened When switching between full-screen and windowed in player ... Read more
'Package corrupted, deduced GUID exists but at different destination pat...
Whenever an asset package is imported from the Asset Store with Unity 5.5, an error message appears. Steps to reproduce: 1) Create ... Read more
Realtime GI Lightmaps Not Updated In The First Frame
The scene with only Precomputed Realtime GI enabled fails to display correct lightmap values after loading from a scene with light p... Read more
Cannot change Input method while Editor is in focus
Reproduction steps: 1. Open any project using 5.5 2. Try to switch languages via shortcut (alt+shift / ctrl+shift) or manualy from t... Read more
[OpenGL] Unity crashes when playing scene with plugin window open
To reproduce: 1. Open attached project 2. Ensure that the plugin window is open (You can open it with "Window > VacuumShaders > Chec... Read more
Assigning Material.shader from a worker thread doesn't throw an error in...
Steps to reproduce: 1. Open attached project 2. Build and run release (non-developement) build 3. Start game and choose "Flat islan... Read more
[Importing] The material search doesn't select substances although they ...
Steps to reproduce: 1. Open attached project "837367.zip" 2. Make sure that there's no "Materials" folder 3. Select "SubstanceBugMe... Read more
Lightmapped object with alpha-clipped material occasionally cut holes in...
Summary: Alpha clipped materials attached to flat planes, when angled perpendicular to the light, and if positioned at certain X and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress