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Fixed in Unity 5.6.0



Found in


Issue ID




[OpenGL] Unity crashes when playing scene with plugin window open




Priority: 3Not yet prioritized for a release


Severity: 1Crash or major loss of functionality

To reproduce:
1. Open attached project
2. Ensure that the plugin window is open (You can open it with "Window > VacuumShaders > Check for Updates")
3. Press "Play"
Unity should now crash.

Note: On 5.1.4f1, Unity doesn't crash, but instead after stopping play mode an error appears: "OpenGL context became invalid during rendering".

Reproduced on: 5.2.4f1, 5.3.0f4, 5.3.5f1, 5.6.0b3
Not reproduced on: 5.1.4f1

Reproducible on OpenGL, but not on Metal.

Comments (1)

  1. De822d8080d88f5221deb238f2f09a36?d=mm


    Feb 16, 2017 04:14

    This issue is not fixed in versions 5.6.0b8, 5.6.0b1, 5.1.1f1,
    Tried to both load existing unity projects and create new projects
    tried with -force-opengl and -force-glcore the 12 possible combinations all fail

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