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1
votes
By Design

Plugins folder compiles even when nothing has changed in that folder

Scripting

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Mar 30, 2016

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Version/s: 5.3.4p1

How to reproduce: 1. Open attached project - Project contains a single empty script at the root and a single script file with thou... Read more

0
votes
Fixed

[OpenVR] Spotlight clipping with Vive

VR

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Mar 30, 2016

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Version/s: 5.4.0b12

1) download the attached project 2) Set up Vive, SteamVR, Etc 3) Ensure VR mode is enabled + OpenVR preffered SDK 4) Open 'SharedSh... Read more

0
votes
Fixed

[Shuriken] Saved by batching of multiple particle systems is not indicated

Shuriken

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Mar 30, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Download and import attached project. (ParticlesDynamicBatchingStrip.zip) 2. Open scene: Scene10_Test 3. Pre... Read more

3
votes
Fixed

[Android] UI performance regression on most Adreno 305 devices

Android

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Mar 30, 2016

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Version/s: 5.3.3f1

To reproduce: 1) Open attached project and scene in it 2) Make sure it autoconnects to profiler 3) Build and run on device 4) Open p... Read more

0
votes
Fixed

Always included shader UI/Default Font no longer needed

Shaders

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Mar 30, 2016

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Version/s: 5.3.3p2

How to reproduce: 1. Create a new project. 2. Look at the list of Always Included Shaders (Edit -> Project Settings -> Graphics) 3. ... Read more

0
votes
By Design

[VR] PhysicsRaycaster is being cast off-center w/ VR mode on

VR

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Mar 30, 2016

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Version/s: 5.4.0b11

Steps to reproduce: 1. Download and open attached project "784179_repro.7z" 2. Make sure VR mode is on ("Edit->Project Settings->Pla... Read more

0
votes
Fixed

[Serialization] System.Guid can not be serialized

Serialization

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Mar 30, 2016

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Version/s: 5.4.0b11

Reproduction steps: 1. Open the attached project "SerializationTest.zip" 2. Open the "test" scene 3. Press Play and stop few times 4... Read more

0
votes
Fixed

5.4 editor crash in D3D11, coming from Canvas code (originally VR, but s...

DirectX

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Mar 30, 2016

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Version/s: 5.4.0b12

This project keeps shutting down while I'm in edit mode, it's been happenign every 20 minutes, from 5.4.B10 - B12, can't seem to pin... Read more

15
votes
Fixed

[iOS] onAudioFilterRead allocates memory every frame instead of reusing ...

Audio

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Mar 30, 2016

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Version/s: 5.3.4p1

How to reproduce: 1. Open attached project 2. Open scene Untitled.unity 3. Build to iOS and run 4. Attach the Unity profiler to the... Read more

0
votes
Duplicate

[WP8.1] Wrong orientation of the second splash screen

Windows Store Apps

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Mar 30, 2016

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Version/s: 5.3.4f1

When the project is set to use only "Landsacpe Left" orientation in Unity Player Settings, deploying game on Windows Phone 8.1 the s... Read more