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0
votes
Fixed

Exception thrown when clicking the Gizmos button in the GameView window

Scene/Game View

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May 29, 2016

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Version/s: 5.5.0a1

Open any project and click the Gizmos button in the GameView window. See exception in Console: "ArgumentNullException: Argument cann... Read more

0
votes
Duplicate

Rigidbody.interpolation doesn't work with RigidBody.MoveRotation()

Physics

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May 29, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1) Open the attached project. 2) Open scene 'TestScene.unity'. 3) Enter play mode. - There is a rotating shape ... Read more

0
votes
Won't Fix

Unity Editor crashes on "Rigidbody::CleanupInternal" when changing scrip...

Physics

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May 28, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Open attached "test1" project. 2. Select "\Assets\Lietadlo\Airplane" prefab. 3. Try to change any property o... Read more

0
votes
Fixed

Mask not showing up on some of Android devices

Android

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May 28, 2016

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Version/s: 5.3.5f1

Masks are not showing up on some android devices like Samsung Galaxy S5 Read more

0
votes
Won't Fix

[Physics2D.BoxCast] Using a float and Infinity in BoxCast distance retur...

Physics2D

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May 28, 2016

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Version/s: 5.3.5f1

1. Open the attached project 2. Open the available scene 3. Play scene 4. Check the console Having the BoxCast distance set to 0.00... Read more

1
votes
Fixed

[MonoDevelop] 5.9.6 won't apply and save custom format policy

CodeEditors

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May 27, 2016

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Version/s: 5.3.5p1

Steps to reproduce: 1) open MD 2) import custom policy (user has attached one) 3) press ok 4) go into options and select new policy ... Read more

0
votes
Fixed

AudioSource is not playing in a newly loaded scene in certain situations

Audio

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May 27, 2016

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Version/s: 5.4.0b19

Reproduction steps: 1) Open project "SoundTest" 2) Open scene "SongMenu" 3) Enter play mode --- You should hear music playing 4) Pre... Read more

25
votes
Fixed

[iOS] "Stale Touch Detected!" error after the game minimizing and re-ope...

iOS

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May 27, 2016

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Version/s: 5.3.5f1

To reproduce: 1. Build attached project to iOS and run it 2. Press the "home" button to minimize the project 3. Open it again, and i... Read more

3
votes
By Design

Cursor.lockState = CursorLockMode.Locked doesnt work with Native Oculus ...

VR

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May 27, 2016

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Version/s: 5.4.0b19

To repro: 1) Open Attached project 2) Open 'Scene' scene 3) Note that Oculus SDK is the supported SDK 4) Note that the Cursor Lock s... Read more

0
votes
Fixed

[Realtime] MaterialGlobalIlluminationFlags.BakedEmissive shows inconsist...

Progressive Lightmapper

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May 27, 2016

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Version/s: 5.3.4p6

1.Open my attached project 2.Play scene in editor 3.Notice illumination in editor 4.Build & run project 5.Notice that there is no GI... Read more

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