Search Issue Tracker
Unity crashes when saving something while being out of space
To reproduce: 1) Have an almost full partition (I used a USB Drive for testing) 2) Create a project there 3) Finish filling up the p... Read more
Substance generates incorrect warning when changing shader type
After changing a Substance material's shader, a warning message will appear in the material. This message goes away immediately afte... Read more
[SpeedTree][Rendering] White dot artifacts appear on SpeedTrees leaves o...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Extract attached package; 4. In the Project Browser go to Assets -> Scenes... Read more
Substances renaming generates errors and bad behaviour
After renaming a substance material, several errors appear in the Editor console. Reproduction Steps: 1. Open the attached project ... Read more
reducing sample rate leaves blank end on the animation clip
-e: see title -repro: --open test scene from attached project --select the object with the animator controller --open Animation win... Read more
Publishing to Collab doesn't show progress
Publishing new data to a project that uses Collab will display a progress bar that never progresses, and just finishes when at 100%.... Read more
Infinite Loop in Mac Editor Causes Crash with No Stacktrace Instead of S...
Only happens on Mac; Windows correctly throws StackOverflowException Steps to Reproduce: 1. Add the attached InfiniteLoopCrash scr... Read more
[Inspector] Changing the type of an assigned public variable beween Tran...
Changing the type of a public variable with an assignment from GameObject to Transform or the other way around does not give a type ... Read more
[ProjectBrowser] Unable to open folder from right mouse button's context...
Steps to repro: 1. Open attached project; 2. In the Project folder right mouse button click on 'test' folder and choose Open. or ... Read more
[WindowsStandalone] Player crash report doesn't consider -logFile argument
How to reproduce: 1. Open the attached project "PlayerCrash.zip" 2. Build test scene (File -> Build Settings -> Build) and name it (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers