Search Issue Tracker
ParticleSystem 3D startRotation MinMaxCurve only uses max value, when pa...
Reproduction steps:1. Open unitypackage attached (20170318_bugreport_ParticleSystem_3D_startRotation.unitypackage).2. Open scene "bu... Read more
Drop down list button is hidden in Avatar Configuration settings when us...
To reproduce:1. Open 'Avatar Configuration' project2. Open Mesh.fbx configuration settings Expected: 'Local rotation' in Transform w... Read more
[Animation Window] Adding a keyframe outside of the clip range and undoi...
[Animation Window] Adding a keyframe outside of the clip range and undoing does not resize clip. Repro:- Open attached project.- Ope... Read more
Using SwitchActiveBuildTarget API does not fully switch build target
How to reproduce:1. Open user provided project2. In File/Build Settings, set build to Android.3. From Build menu, select 'Android'. ... Read more
Render textures/reflection probes data breaks when download a project fr...
Steps to reproduce:1. Download and open the attached project2. Upload to collaborate3. Delete the project folder4. Download project ... Read more
Project crashes when entering play mode due to layout settings, console ...
To reproduce:1. Open user's project, enter play mode Expected: game will runActual: Unity crashes Reproduced in: 5.4.4f1Not reproduc... Read more
particleAmount function does not change the value of ParticleSystem.Emit
To reproduce:1. Open attached project;2. Run scene " EmissionParamsParticleCounBug";3. Open script and change the value of ParticleA... Read more
Assertion logs in release build with ForceEnableAssertions are missing s...
Steps to reproduce:1. Open the project attached2. Build it on Standalone with developer mode enabled3. Run the built application4. P... Read more
Empty build throws new warnings "FS.syncfs operations in flight at once,...
-e: see title, new with 5.5, not seen in 5.4 -repro:--create new project--build and run for WebGL (tested and repro with Chrome and ... Read more
Symbols are not escaped correctly or not escaped at all when using -edit...
According to https://confluence.jetbrains.com/display/TCD10/Build+Script+Interaction+with+TeamCity#BuildScriptInteractionwithTeamCit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit ScrollView ignores inner bottom padding when scrolling
- Memory leak warnings are thrown when a GameObject has an Audio Source with ARC and Rigidbody components
- The element selection window is empty until anything is typed into the search bar when adding an element in the Strip Custom Comonents list in Multiplayer Roles
- References to files from another project are not released when loading a Layout with a Locked Project window
- “InvalidOperationException” and “NullReferenceException” errors are thrown when clicking inside a Tile Palette with the Tile Palette overlay and Tile Palette Edit enabled