Search Issue Tracker




Found in


Issue ID




Unity crashes when saving something while being out of space

Scene Management


To reproduce:
1) Have an almost full partition (I used a USB Drive for testing)
2) Create a project there
3) Finish filling up the partition so that it would be completely full (<2-4 mb of free space)
4) Try saving a scene so that you would go over the limit

Expected: Either Unity stops you from saving (like Build Process is stopped in the same circumstances) or informatively tells the problem while crashing
Actual: It just crashes with "data offset != file.GetPosition()", which doesn't make the problem clear

Reproduced in 5.4.0f3, 5.5.0p4, 5.6.0b4, 2017.1.0f3, 2017.2.0f3, 2017.3.0b9

Comments (1)

  1. Ba6404aa833dd993b81c744edf80c003?d=mm


    May 10, 2019 01:01

    This issue is present in 2019.2.0b1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.