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[UnityYAMLMerge] Layer position is overridden and increased by one when ...
Steps to reproduce: 1. open new collab project on two different computers 2. add layer A on one editor and layer B on the other edit... Read more
Collaborate cannot update
1. Click Collab button 2. In Collab window click “Update now” button Actual result: Get “Cannot move file” error Read more
GridLayoutGroup incorrectly updates scale after changing game view from ...
Steps to reproduce: 1. open attached project 2. select 16:9 game view aspect ratio 3. play scene 'ConnectionScene' 4. select 1920x10... Read more
[UnityWebRequest] Unable to write data when downloading asset bundle whi...
Steps to reproduce: 1. Open attached project 2. Open scene "TestScene" 3. Build asset bundle using "Assets/Build AssetBundles" menu... Read more
GetHostEntry throws SocketException when machine isn't connected to the ...
Steps to reproduce: 1. Open attached project 2. Open scene "default" 3. Disconnect machine for the internet 4. Run scene and notice... Read more
[Trail][Noise] Multiple NoiseModule and TrailModule calls when editing p...
Steps to reproduce: 1. Open attached project 2. Open scene "rain-effect" 3. In scene view, select "Particle System Rain/Particle Sy... Read more
"Too many threads" error and crash when executing procedural terrain gen...
Reproduction steps: 1. Open attached project (TooManyThreads.zip) 2. Open "TerrainGeneratopmTest" scene (in Scenes folder) 3. Drag a... Read more
EditorUtility.CollectDependencies on scene causes editor text to disappe...
Steps to reproduce: 1. Open attached project 2. Open Main scene 3. Select "Main Camera" and in Test script context menu click "Run"... Read more
[SceneView][Sculpting] Previously chosen brush is not rendered correctly...
Steps to repro: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Select Terrain gameobject in the Hierarchy view; 4. Ch... Read more
Scene.isLoaded returns false when UnloadSceneAsync is called when there ...
Steps to reproduced: 1. open attached project 2. start scene 'Main' 3. click' Space' Expected: both logs should say 'True' Actual: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window