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0
votes
Fixed

Changing Graphical API in player settings crashes editor

Themes

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Jan 22, 2016

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Version/s: 5.3.1p3

Reproduction steps: 1) Open attached "repro" project. 2) Go into Player Settings >> Other Setting and un-check "Auto Graphics API f... Read more

0
votes
Not Reproducible

[iOS] Performance 'tweaks' for low-end devices are not being applied in ...

iOS

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Jan 22, 2016

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Version/s: 5.3.1p3

Steps to reproduce: 1. Open attached project (ShaderPerformance.zip) 2. Build 'TriangulationBug' scene for iOS 3. Deploy the genera... Read more

0
votes
Fixed

[Rotation][Center] game object position and rotation values of other axe...

Editor - Other

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Jan 22, 2016

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Version/s: 5.4.0b2

Reproduction steps: 1. Open attached unity project. 2. Select rotation editor manipulation mode and center pivot mode(Picture attac... Read more

0
votes
Fixed

Custom center of mass and inertia tensor values cannot be set on a rigid...

Physics

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Jan 22, 2016

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Version/s: 5.3.1p3

Steps to reproduce: 1) open users attached project 2) play scene 'RigidbodyTestScene' 3) select object named 'RigidbodyWIthTrigger' ... Read more

0
votes
Fixed

[Android][Adreno][OpenGLES3] Some skinned meshes aren't rendered when GP...

Android

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Jan 21, 2016

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Version/s: 5.3.1f1

To reproduce: 1) Open attached project and scene in it 2) Make sure GPU Skinning is enabled 3) Build and run on device (make sure it... Read more

0
votes
Duplicate

Whitespace changes to script prevent Play mode until reimport

Editor - Other

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Jan 21, 2016

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Version/s: 5.4.0b3

Changing a behaviour script while working in the Unity Editor prevents launching Play mode until you manually reimport the script. Read more

0
votes
Fixed

[GearVR] RenderTextures are not rendering correctly. Android +VR

VR

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Jan 21, 2016

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Version/s: 5.3.1p4

Regressed from 5.2.3f1 to 5.3.0f4 1) Download the attached project. 2) Ensure VR mode is enabled and that you have the proper OSIG... Read more

0
votes
Fixed

[MixedMode?] Multiple light sources work incorrectly in forward renderin...

Shadows/Lights

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Jan 21, 2016

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Version/s: 5.3.1p1

To reproduce: 1. Open scene "BakedLightBug" 2. Switch to 3D view. 3. In inspector, switch the camera from deferred to forward lighti... Read more

0
votes
Fixed

iOS: "Shader compilation failed" error in the log

iOS

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Jan 21, 2016

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Version/s: 5.4.0b3

Steps to reproduce: - Set Graphics API to OpenGLES2 under Player Settings > Other Settings - Build a project for iOS (with any backe... Read more

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