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[UI] Disabling the camera affects brightness of Canvas Image (Linear col...
Steps to reproduce: 1. Open the attached project 2. Load 'TestColorSpace.unity' scene 3. Set Color Space to 'Linear' in 'Edit/Projec... Read more
[ReflectionProbes][Multithreading] Crash on OSX when baking Probe during...
1. What happened Repro steps: 1) Open the project ReflProbesCrash and scene random_generate_scene 2) Play the scene 3) While the mes... Read more
[UNET] Disconnection with small amounts of packet loss
Reproduction Steps: 1. Open User's project 2. Enable Network simulator and set Simulated Packet Loss to 5% 3. Build and run Test sce... Read more
ByteAddressBuffers doesn't work in compute shaders
First mentioned here http://forum.unity3d.com/threads/rwbyteaddressbuffer-usage.343134/ We hit the same issue at hackweek using 5.5... Read more
Xiaomi miPad crashes when scene contains more than one animation control...
Reproduction steps: 1) Open user's attached project 2) Build "testScene" scene 3) Run built project on Xiaomi mi Pad -- Notice that ... Read more
AmbiguousMatchException is thrown when Animation calls overloaded method
Reproduction steps: 1. Open the attached project "Repro.zip" 2. Open the "Test" scene 3. Open the Animation tab 4. Select GameObject... Read more
[Shader][ES 3.0] Image color is rendered incorrectly on specific Android...
Reproduction steps: 1. Open the attached project 2. Open and play "Main" scene 3. Notice that the left squares' color is rendered co... Read more
Can't unload scene passed to delegate SceneManager.sceneLoaded
To reproduce: 1. Open attached project 2. Open two scenes in the editor and hit play 3. both scenes stay loaded although at least t... Read more
Particle System stay still when parent transform moves having animator a...
Steps to reproduce: 1. Download and import attached project. (VfxBug-Repro.zip) 2. Load scene: Test 3. Press play. 4. Inspect parti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Particle System] "ParticleSystem.GeometryJob" sometimes takes up to ~20 ms in the worker thread when initializing 5 Particle Systems
- Can't change OpenXR settings when switching Build Profiles
- L(a,b) expression in float fields has erratic behaviour when ordering due to using instanceID as an index
- InvalidOperationException is thrown when switching to a custom Debug Draw Mode in Scene View
- [Android][Vulkan] Skybox and Environment effects flicker in the Player when using the Vulkan Graphics API