Search Issue Tracker

0
votes
Not Reproducible

[Canvas Scaler] Setting Reference Pixels per Unit to 0 with child image

uGUI

-

Feb 16, 2016

-

Version/s: 5.3.2f1

Setting Canvas Scaler's Reference Pixels per Unit to 0 crashes Unity if certain UI image is a child of that canvas. Steps to reprod... Read more

0
votes
Fixed

[2D] Slicing sprite into many sub-sprites lacks a progress meter

2D

-

Feb 16, 2016

-

Version/s:

Slicing a sprite into many (2000+) sub-sprites can take more than several minutes; a progress meter would be very helpful in monitor... Read more

0
votes
Won't Fix

Unity freezes and later crashes when setting uvAnimationTile on legacy P...

Graphics - General

-

Feb 15, 2016

-

Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

0
votes
Won't Fix

[Meshes][API] Out of memory crash when setting Mesh.subMeshCount to stup...

Graphics - General

-

Feb 15, 2016

-

Version/s: 5.4.0b6

We don't want to add a maximum value for submesh count. If user put a crazy number, then he could get a memory allocation error. P... Read more

0
votes
Not Reproducible

[API] Crash in Material.SetTexture with a null argument

Graphics - General

-

Feb 15, 2016

-

Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

1
votes
Fixed

Unity crashes when calling various methods on TerrainData with boundary ...

Terrain

-

Feb 15, 2016

-

Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

0
votes
Fixed

[API] Texture2D GetPixel/SetPixel with invalid or boundary values crashes

Graphics - General

-

Feb 15, 2016

-

Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

0
votes
Not Reproducible

Calling Profiler.AddFramesFromFile with a null argument crashes Unity

Profiling

-

Feb 15, 2016

-

Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

0
votes
Fixed

Unity crashes when calling AnimationClip.AddEvent with null argument

Animation

-

Feb 15, 2016

-

Version/s: 5.4.0b6

Add these two lines in the Start method of a script attached to a gameobject in your current scene and press Play. Unity will crash!... Read more

3
votes
Won't Fix

Creating asset through CreateAsset with HideFlags.HideAndDontSave throws...

Asset - Database

-

Feb 15, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. In top menu, go to "Window -> ScripableObject Editor" 3. In input field enter some ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.