Search Issue Tracker
Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...
To reproduce: 1. Open project 2. Press play Notice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't in... Read more
[Particles] Particle system glitches when using Simulate from script, af...
1) Open scene 'scene' 2) Press play, the left system will glitch after a few seconds. Read more
[WebGL] Scrambled bitmap font in build
-e: see title and screenshots -repro: --open project attached at the end of the email conversation --open scene --notice the text l... Read more
When editor is closed, EditorWindow.OnDestroy is called if window is not...
To reproduce: 1. Open Window/MyEditorWindow 2. Close the Unity Editor 3. Assets/Test.txt is written by OnDestroy as expected 4. Open... Read more
[tvOS] Rendering path cannot be changed for Apple TV builds
To Reproduce: 1. Create an empty project. 2. Observe that there is no rendering path setting in Apple TV player settings. Also if ... Read more
Unity crashes when runs minimap project
Regression from Version 4.7.0f1 (9c73fd3cda99) looks like related to physx upgrade in 5.x Steps 1. Open attached project 2. Run "ex... Read more
Screen overlay UI not scaling correctly with software scaling
The UI is not scaled correctly on devices not supporting hardware scaling when Screen.SetResolution is called on some devices. In pa... Read more
Animation Clip Length value is incorrect if animator is loaded from Asse...
How to reproduce: 1. Open the attached project 2. Open and Play "Test" scene 3. Select "GameObject" in hierarchy 4. Notice that it ... Read more
[OSX] Editor freezes when clicking Game tab after creating a 3D object o...
How to reproduce: 1. Creat a new 3D project 2. GameObject > 3D Object > Plane 3. Click Game tab 4. Editor freezes Issue is reprodu... Read more
[iOS][IL2CPP] Game crashes when instantiating a LegacyParticle from an A...
Steps to reproduce: 1. Open attached project 2. Open 'main' scene 3. Switch to iOS 4. Click Assets/Build AssetBundles in the menu b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection