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When overwriting text with Multibyte characters, old text stays until te...
Steps to reproduce: 1. Download and open the attached project 2. Enter play mode 3. Enter normal characters into the input field 4. ... Read more
Content of nested Canvas is rendered at wrong position after pressing play
How to reproduce: 1. Open the attached "WrongPositionBug" project 2. Open the "test" scene and press play 3. Go to the scene view, ... Read more
Revert prefab instance from script does not work if prefab connection wa...
Steps to reproduce: 1. Open attached project. 2. Open scene: New Scene 3. Delete any child from game object "Main" in scene (this b... Read more
Shaders become unlit when RenderTexture Anti-aliasing is active and Came...
When using a RenderTexture with Anti-Aliasing turned on, the object shaders become unaffected by lights if the MainCamera Rendering ... Read more
Prefabs in Hierarchy Window occasionally aren't highlighted in blue
Steps to reproduce: 1. Open the attached project ("McDROID repro") 2. Enter "_DLC" scene 3. Observe "Angry Worm Space" in Hierarchy ... Read more
Custom editor windows icon disappears after entering play mode
Steps to reproduce: 1. Open attached project 2. Open custom editor window "Window/Missing References Importer" 3. Dock the window, n... Read more
Calling Display Dialog in On Lost Focus switches away from Unity
How to reproduce: 1. Open attached project 2. Open the editor window using Test -> Test 3. Click in the Hierarchy window to cause t... Read more
EditorGUIUtility.editingTextField keeps returning true after you stop ed...
Steps to reproduce: 1. Open attached project 2. Open Project View 3. Select Script in project view 4. Start renaming it - notice tha... Read more
"Unrecognized identifier 'UNITY_SHADOW_COORDS' at line 203" shader error
Reproduction steps: 1. Open the attached project. 2. Play the "UMA > Example > Scenes > Scene01 - Crowd - PBR 1" scene. 3. Wait a ... Read more
[Physics] [Prefab] [Undo] Crash when reverting prefab who had Rigidbody ...
To reproduce: 1) Create new project 2) Add a cube 3) Add Rigidbody and Configurable Joint on that cube 4) Make it a prefab 5) Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations