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Crash in GUIKeyboardState::~GUIKeyboardState when double clicking and dr...
To reproduce:1. Undock scene view2. Duoble click scene view tab and start draging scene view window after first click Actual: Editor... Read more
Editor offers previous project's build path as build destination
-e: see title, it used to start with the current project's main folder--regression from 2017.1b3 -repro:--create new project "01"--m... Read more
Exceptions are thrown when clicking on Aspect Ration options for Display...
To reproduce:1. Open GameView2. Select any Display from 2 to 83. Click on Aspect Ration options Actual: Following exceptions are thr... Read more
RenderTexture.Create failed error when GameView aspect ratio is automati...
To reproduce:1. Open Game View2. Open Aspect Ratio options3. Add New Aspect Ratio (width: 99999; height: 10) Actual: GameView is red... Read more
FMOD failed to get driver capabilities error when changing system sample...
To reproduce:1. Open Audio Settings2. Set Speaker Mode to Prologic DTS3. Change System Sample Rate value Actual: Notice error in con... Read more
Diegetic UI elements are hit by Graphics Raycaster even though they are ...
There are 2 World Space canvases with different z coordinates. Hovering over the closest canvas element hits UI elements that are be... Read more
[Preview] Background of preview is black instead of dark grey and isn't ...
Steps to reproduce: 1. Create new project2. Add cube to scene3. Drag it to project tab make prefab out of it4. Once prefab is create... Read more
FSBTool runs out of memory when import large audio clip
To reproduce:1. Import attached audio file (noise_large.wav) Actual: Audio file fails to import and following error is thrown in con... Read more
If device is rotated to different orientation than the app was launched,...
How to reproduce:1. Create a new project2. Build and run on device3. Hold device as portrait4. Rotate device to landscape and hold i... Read more
Indirect shadow color disappears after moving viewpoint when rendering w...
Steps to repro: 1. Open attached project and '01_SimpleMultipleLights' scene;2. Select Camera gameobject;3. Change Camera's rotation... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking