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[iOS] No warning that "Camera Usage Description" should be added when us...
It's necessary to add 'NSCameraUsageDescription' to the Xcode project's info plist if the Camera api is used, otherwise the app will... Read more
[iOS] ReplayKit ShowCameraPreviewAt coordinates should be converted from...
To Reproduce: 1. Build and run the attached project. 2. Start a video broadcast, observe that ReplayKit.ShowCameraPreviewAt is call... Read more
Warnings in the Standard Assets package
Importing the Standard Assets packahe with Unity 5.5.0b4 throws the following new warnings: Platform LinuxStandaloneSupport has onl... Read more
[iOS] Signing info gets broken when appeding a project which doesen't us...
Basically this is by design, but it might make sense to consider this case: 1. Build any project. 2. Disabled automatic signing and... Read more
Unity Standalone build stutters on 59 hertz monitors with vSync enabled
Reproduction steps: 1. Open the "StutterTest2.zip" project 2. Build "Test" scene with Autoconnected Profiler setting enabled 3. Pla... Read more
[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Bake navmesh if needed and notice that there's a thin line wh... Read more
[macOS] UnityWebRequest starts failing to download files after several h...
Downloading assets with UnityWebRequest starts failing after many consecutive downloads (around a 1000). Steps to reproduce: 1) Ope... Read more
[STV] New splash screen not drawn on STV
1) Build a project with splash screen enabled 2) Run on STV 3) Notice that only a frame is shown and then black. Read more
Some assets in Package Import window do not have icons (has blank page i...
Steps to reproduce: 1. Import "test.unitypackage" into any project. 2. Inspect asset icons in Import Package Window. Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled