Search Issue Tracker
[Android] Application crashes when calling Application.Quit
Reproduction steps:1. Open the attached project2. Build to Android device3. App will immediately call Application.Quit()4. Android O... Read more
[iOS] Null is not returned in UnBox() causing a compiler error in il2cpp...
iOS: Compile error in il2cpp-codegen.h The following code doesn't compile under iOS (XCode 8.2.1, iOS 10) unless you add the last li... Read more
Texture Arrays work incorrect (only one Texture is displayed) in Standal...
Reproduction Steps:1. Open User's project2. Open "Example" scene3. Notice how texture looks4. Build to standalone and run5. Notice t... Read more
Inspector not displaying list of Objects of different types & throws error
When selecting multiple objects of different types in the Project window, the Inspector no longer displays a list of Objects, per ty... Read more
[Inspector] Multi-selecting items in the Project tab throws error in the...
Multi-selecting items in the Project tab throws error in the console. Selection is not displayed in the inspector. Steps for reprodu... Read more
[SteamVR] Two cameras in VR mode spam console w/ "Assertion failed on ex...
Steps to reproduce:1) In an empty scene create two cameras2) Set one to render Left eye, other - Right3) Make sure VR mode is on4) P... Read more
Progress bar missing with 5.6
-e: see title, just isn't shown---works in 5.5 -repro:--create new project--build for WebGL--run build in browser--NOTICE you don't ... Read more
Setting hideFlags to HideFlags.None on a component breaks the prefab
To reproduce: 1. Open attached project2. Select Cube prefab in Project view3. Right click on Hideflagstest script component on the p... Read more
Errors produced in a console during playmode when attempting to draw a d...
How to reproduce1. Open the attached "Repro CommandBuffer" project2. Open "main" scene and enter playmode Expected result: No errors... Read more
[Video Player] Can't play a Video Clip If WaitForFirstFrame is enabled
Steps to reproduce: 1) Download attached project ' VideoPlayerPlayOnAwake.zip' and open in Unity2) Open scene 'BugScene'3) In Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS