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[Android] Application crashes on start with high resolution of Static Sp...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device--Application will crash on st... Read more
Changing CapsuleCollider radius in runtime through code makes the height...
To reproduce:1. Open an Attached Unity project "Rigidbodybug"2. Open scene "scene"3. Window --> Physics Debugger4. Press Play Exp... Read more
DoImportScene crash when Importing FBX file
To reproduce:1. Create new project in Unity2. Import attached FBX file (fbx_crash.fbx) Expected: FBX file imports to projectActual: ... Read more
Unity crashes when marshalling a C++ COM interface instantiated in C# ba...
To reproduce: 1. Download the project, attached by user (TestInteropProject.zip)2. Add {path_to_project}\Assets\Plugins\x86_64 to th... Read more
Disabled camera called with render() renders behind the current camera d...
To reproduce:1. Open attached Unity project "CameraDepth"2. Open Test scene3. Go into play mode Expected result: "Camera Red Depth 2... Read more
Crash in _getFeaturePoints3D while using Visage Tracker
Reproduction steps:1. Open the attached project;2. Try to open the "Jones" scene; Actual results: editor crashes on the scene openin... Read more
Input gets stuck when buttons are held down and window title bar menu is...
To reproduce:1. Open attached project.2. Open and Play "Bug" scene.3. Press and hold down any button.4. Press right mouse on the win... Read more
Shader errors are spammed and objects are not rendered when using Metal ...
How to reproduce:1. Open the attached "McGrawHill" project2. Open "Emilio_GroceryStore" scene3. Go to Player Settings and enable "Me... Read more
Shadows flicker when using mixed mode shading and adding Cookie to Direc...
To reproduce:1. Download attached project "Unity 5_6 Tests.zip" and open in Unity2. Open "testLux 2" scene3. Set your Real Time Shad... Read more
[iOS][Metal] Parsing shaders takes a very long time with 'Compiler conne...
iOS 8 devices fail compiling shaders with 'Compiler connection failed' error. Steps to reproduce:1) Open the latest attached project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping