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[OSX] Services Tab, Asset Store Tab and Collab History Tab remain blank ...
Steps to reproduce: 1. Create a New Project 2. Open Services Tab Result: Services Tab is blank Workaround: Tab is not blank if it... Read more
Importing 5.4 project into 5.5 causes all text to render pink in the build
To reproduce: 1. Build and run attached project 2. Observe that all text fields in the game render as pink squares Notes: this only... Read more
AudioSource.GetSpectrumData crashes Editor if Channel is set to a negati...
Repro steps: 1. Open "Nonlinearr.zip" project (attached) 2. Make sure "SpactrumScene" is loaded 3. In the Hierarchy find SpectrumOri... Read more
Unreachable code in IENumerator method causes console warnings to be dup...
STR: 1. Open the project 2. Observe "Test.cs" contents 3. Observe the "Unreachable code" displayed as both error and a warning Expe... Read more
Emit over distance does not work for particle systems when Scaling Mode ...
Steps to reproduce: 1. Open attached file 2. Open scene "demo_beams" 3. Move particle system "FireTrail" by grabbing and dragging ar... Read more
GrabPass unlits the surface of object on certain camera angles/positions
Reproduction steps: 1. Open the attached "Case 68733 - Water Flicker.zip" project. 2. Open the "Assets > Scenes > GamesCom". 3. Focu... Read more
GUI.Toolbar elements do not display their tooltips when hovered over wit...
To reproduce: 1. Open the attached project 2. Open the Scene view 3. Press on any object in the Hierarchy so that the Editor window... Read more
[Android] App crashes when using 2 or more objects from Spritesheet
Steps to reproduce: 1) Download attached project ' Test.zip' and open in Unity 2) Build and run 'main' scene on a device Observe cra... Read more
Deleting temp & library folder while Unity is running causes itself to c...
STR: 1. Create new Unity project. 2. Delete library and temp folder while Unity is running. 3. Open file failed dialog should app... Read more
Custom shader doesn't render shadows in Unity 5.5
How to reproduce: 1. Open attached project "844557 Lights and Shadows.zip" 2. Open "4_spots" scene 3. Look at the Scene View Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- HDRP 6-way VFX Shader is lit incorrectly when World coordinates are used
- 2D Sprite Renderer in front is affected by Sprites in the background when using Sorting Layers and a Shadow Caster 2D with Self Shadow
- Modifying UI Prefab child's Height only confirms the first 1 or 2 digits when the Scene is newly opened or the Prefab is newly created
- ProfilingSampler.Get() returns null and makes the Player only render black when building a Release Build
- Search text field visual controls for the Path binding in an Input Actions Asset is misaligned