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[CullingMask][Deferred] Directional light on Standard shader ignores cul...
To reproduce: 1. Open attached project; 2. Open Scene "Test"; 3. Notice that TestLayerObjects with Opaque and Cutout ignores culling... Read more
Errors message @ Editor Play after Root Transform (Position Y) enable
NullReferenceException error with Root Motion Node at runtime Overriding existing root motion settings with a Root Motion Node gene... Read more
Editor crashed on building the attached project to Windows Store Apps
Reproduction steps: 1. Build & run the attached project to Windows Store Apps UWP 2. Editor will crash immediately Read more
UnityWebRequest Compression behaves differently on various platforms
Reproduction steps 1. Open the attached project 2. Deploy to Windows and OS X 3. Open the applications Expected result: The code ge... Read more
Non 3d icons vanishes if gizmo scaling is turned completely down
Non 3d icons vanishes if gizmo scaling is turned completely down. - open unity - in scene view turn the gizmo scale slider all the ... Read more
'Ultimate Endless Runner' A$ package gets broken in ios il2cpp build
1. What happened 'Ultimate Endless Runner' A$ package (https://www.assetstore.unity3d.com/en/#!/content/77843) gets broken in iOS il... Read more
Crash in RenderTexture::Release when switching Graphics API to Direct3D12
Steps to reproduce: 1. Open the project from vrbowlinggame.zip 2. Go to Player Settings... 3. In Other settings deselect "Auto Graph... Read more
[UI] InputField generates errors
InputFields will not work in the latest version of 5.6, and cause errors both in-Editor and in builds. Reproduction steps: 1. Open ... Read more
Undocked windows are immovable
Steps to reproduce: 1. Create new project 2. Undock any window 3. Try to move undocked window Expected results: undocked windows is... Read more
Can't switch to 'Windows Store' platform when Windows 10 SDK is not inst...
1. What happened When trying to switch to 'Windows Store' platform in Build Settings, I'm getting exception in console: DirectoryNo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0