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OnPointerDown doesn't return the pressed UI elements
OnPointerDown() does not return the UI element that is clicked on; data.pointerPress gameObject is null. Steps to reproduce: 1) Ope... Read more
NullReferenceException when Verify Saving Assets is enabled and game or ...
How to reproduce: 1. Open the attached project 2. Undock Game or Scene view 3. Enable verify saving assets (Edit - Preferences -> Ve... Read more
[OSX] Services Tab, Asset Store Tab and Collab History Tab remain blank ...
Steps to reproduce: 1. Create a New Project 2. Open Services Tab Result: Services Tab is blank Workaround: Tab is not blank if it... Read more
Importing 5.4 project into 5.5 causes all text to render pink in the build
To reproduce: 1. Build and run attached project 2. Observe that all text fields in the game render as pink squares Notes: this only... Read more
AudioSource.GetSpectrumData crashes Editor if Channel is set to a negati...
Repro steps: 1. Open "Nonlinearr.zip" project (attached) 2. Make sure "SpactrumScene" is loaded 3. In the Hierarchy find SpectrumOri... Read more
Unreachable code in IENumerator method causes console warnings to be dup...
STR: 1. Open the project 2. Observe "Test.cs" contents 3. Observe the "Unreachable code" displayed as both error and a warning Expe... Read more
Emit over distance does not work for particle systems when Scaling Mode ...
Steps to reproduce: 1. Open attached file 2. Open scene "demo_beams" 3. Move particle system "FireTrail" by grabbing and dragging ar... Read more
GrabPass unlits the surface of object on certain camera angles/positions
Reproduction steps: 1. Open the attached "Case 68733 - Water Flicker.zip" project. 2. Open the "Assets > Scenes > GamesCom". 3. Focu... Read more
GUI.Toolbar elements do not display their tooltips when hovered over wit...
To reproduce: 1. Open the attached project 2. Open the Scene view 3. Press on any object in the Hierarchy so that the Editor window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress