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0
votes
Fixed

[WSA] Player throws System.TypeInitializationException exception on launch

Windows Store Apps

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Jan 19, 2017

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Version/s: 5.5.0p4

Steps to reproduce:1. Open attached project "872058.zip"2. Build for WSA Universal 10/8.13. Open VS solution4. Deploy on local machi... Read more

0
votes
Fixed

[Build Settings] Scene location change is not saved in Build Settings af...

Editor - Other

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Jan 19, 2017

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Version/s: 5.6.0b3

1. Create a new scene.2. Add it to build settings.3. Create a new folder in Project. Move created scene to folder.Note: Open Build S... Read more

0
votes
Not Reproducible

[Android] Screen size returns incorrect values on the first frame when t...

Android

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Jan 19, 2017

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Version/s: 5.5.0p4

If the application is launched without splash screen, the screen size will be set to incorrect values at the first frame(When callin... Read more

0
votes
Fixed

Shader compilation error with UnityGetRawLightMaskOrProbeOcclusions

Shaders

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Jan 19, 2017

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Version/s: 5.6.0b4

A custom blending shader gives compiler error in console log. Reproduction steps:1) Download the project or `Blend.shader` from the ... Read more

0
votes
Won't Fix

(FoveClient) Fove::GetFVRCompositor crash caused by FOVE Unity plugin

VR

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Jan 19, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Open "Unity_Test_Project.zip" project2. Press play 0x00007FF8329E3082 (FoveClient) Fove::GetFVRCompositor0x000... Read more

0
votes
Fixed

[iOS] Handheld.PlayFullScreenMovie with CancelOnInput or Hidden ControlM...

Mobile

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Jan 19, 2017

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Version/s: 5.4.3f1

Reproduction steps: 1. Add the attached "FullScreenMovieStatusBarTest" package to any project.2. Build and run the scene for iOS.3. ... Read more

1
votes
Won't Fix

File named "aux.cs" uploaded to Collaborate from macOS, freezes Unity wh...

Collab

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Jan 19, 2017

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Version/s: 5.5.0p4

To reproduce:1. Create new project on macOS2. Create C# script named 'aux.cs'3. Upload project to collab4. Download project on Windo... Read more

2
votes
Fixed

Android build fails when VR support is enabled (Cardboard or Daydream SD...

Mobile

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Jan 19, 2017

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Version/s: 5.6.0b4

How to reproduce:1. Create a new project2. Switch platform to Android and open Player Settings3. Enable Virtual Reality Supported an... Read more

0
votes
Fixed

Sprite changes in play mode when using [TIGHT] texture packing and high ...

2D

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Jan 19, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open project attached (SpriteMeshBreaksWhenPacked.zip)2. Open scene Main3. Press play. Expected result: All th... Read more

21
votes
Won't Fix

[Android]Input.gyro.attitude returns zero values when tested with Moto G...

Mobile

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Jan 18, 2017

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Version/s: 5.4.0f3

How to reproduce:1. Download the attached project2. Build and run on Motorola Moto G43. Move device and check logcat for returned va... Read more

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