Search Issue Tracker
Fixed in 5.4.5
Votes
0
Found in
5.4.1f1
Issue ID
844799
Regression
Yes
GrabPass unlits the surface of object on certain camera angles/positions
Reproduction steps:
1. Open the attached "Case 68733 - Water Flicker.zip" project.
2. Open the "Assets > Scenes > GamesCom".
3. Focus(double click) the "jungle_poolwater" game object.
4. Note, that the surface is black.
5. Toggle off or move "top_on" game object out of camera sight.
- "jungle_poolwater" is visible again(GIF attached)
Reproduced with: 5.4.0b15, 5.6.0a2
Not reproducible with: 5.4.0b14
Regression introduced in: 5.4.0b15
Related case: 818506
Notes:
- In a Renderdoc capture the SH parameters are either 0 or the correct value
- The unity frame debugger reports the correct values in both cases
- 818506 workaround doesn't fix this issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment