Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.0b8
Issue ID
844968
Regression
No
NullReferenceException when Verify Saving Assets is enabled and game or scene view is undocked
How to reproduce:
1. Open the attached project
2. Undock Game or Scene view
3. Enable verify saving assets (Edit - Preferences -> Verify Saving Assets)
4. Go to Window -> Text Mesh Pro - Font Asset Creator
5. Select Font Source (eg. Bangers)
6. Click on Generate Font Atlas
7. Click on Save textMeshPro font assets
8. When saving asset verification window appears click Save All
Actual Result: Notice NullReferenceException
Expected result: exception is not thrown
Reproducible: 5.3.6p8, 5.4.2p2, 5.5.0b5, 5.5.0b10
5.3, 5.4 versions throw InvalidOperationException and docking game or scene view doesn't solve the issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment