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0
votes
Fixed

[UI] PreferredHeight returns wrong values

UI

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Nov 14, 2016

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Version/s: 5.5.0b11

Steps to reproduce: 1. Open the attached project (New Unity Project.zip) 2. Open the qq.unity scene 3. Open the Scene view 4. Select... Read more

0
votes
Fixed

[iOS] UnityEngine.iOS.Device.SetNoBackupFlag can't be called from backgr...

iOS

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Nov 14, 2016

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Version/s: 5.4.2p4

Reproduction steps: 1. Open the attached project. 2. Build and run it for iOS. 3. Click the "Set Flag" button. 4. Check the console... Read more

2
votes
Duplicate

Cloth inspector throws errors when game object is inactive

Physics

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Nov 14, 2016

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Version/s: 5.4.3f1

When selecting a gameobject that contains a cloth component, if the gameobject is disabled then the Editor will throw an error. Rep... Read more

0
votes
Fixed

IL2CPP Android build fails with Unity.IL2CPP.Building.BuilderFailedExcep...

IL2CPP

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Nov 14, 2016

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Version/s: 5.4.2p2

Unity.IL2CPP.Building.BuilderFailedException linker fails but it's not reported why. Possibly it prints stdout instead of stderr. Read more

0
votes
Duplicate

[WSA] Unhandled exception is thrown when using UI ScrollView Game object

Windows Store Apps

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Nov 14, 2016

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Version/s: 5.5.0f1

Reproduction steps: 1. Create a new project and scene and add UI -> ScrollView GameObject (Or open the attached project 2. Build to ... Read more

0
votes
Fixed

Content Size Fitter does not resize the panel so the text fits the screen

UI

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Nov 14, 2016

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Version/s: 5.5.0b11

Steps to reproduce: 1. Download and open attached project 2. Attempt to resize the game window Expected result: UI element gets res... Read more

0
votes
Won't Fix

DrawGizmoAttribute doesn't show up in Scene view Gizmos dropdown

Scene/Game View

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Nov 14, 2016

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Version/s: 5.4.2p4

Steps to reproduce: 1. Open attached project "851010.zip" 2. Open scene "test" 3. Notoice that GameObject has two Gizmos draw. Mono... Read more

0
votes
By Design

BuildPipeline.BuildPlayer's assetBundleManifestPath does not load uGUI e...

Asset Bundles

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Nov 14, 2016

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Version/s: 5.5.0b11

To reproduce 1. Open the attached project 2. Open the ''sample" scene and play it to see how it should look like 3. In the menu navi... Read more

0
votes
By Design

InvokeRepeated misbehaves after domain reload

Scripting

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Nov 13, 2016

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Version/s: 5.4.2f2

Material properties sometimes do not update when editor window looses focus during playmode To reproduce: 1. Open the attached proj... Read more

0
votes
Won't Fix

[Maya] Vertices for blendshapes get attached if normals for model are im...

Asset and Scene Management

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Nov 13, 2016

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Version/s: 5.5.0b10

Steps to reproduce: 1. Import attached .ma and .fbx files to Unity. Make sure that Normals are imported 2. Drop both models to scen... Read more

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