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Method with [RuntimeInitializeOnLoadMethod()] attribute with "BeforeScen...
Method with attribute [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType loadType)] with parameter "RuntimeInitializeLoadType.... Read more
[TrailRenderer] Initial trail position is different when loading the sce...
Repro steps: 1. Open TrailLineRenderer scene from attached project and press play. 2. Observe expected behavior. 3. Open SceneContro... Read more
Duplicating Custom assets with other assets nested within them creates a...
Steps to reproduce: 1. Download and open attached project 2. Create Assets-->Create-->">> NESTED OBJECT" 3. Select "NestedAsset" in ... Read more
Index error while creating a new project
How to reproduce: 1. Open attached project "case_846859-repro.zip" 2. Go to File -> New Project -> Create project 3. Observe the Co... Read more
[Unity 5.5][Occlusion Culling]Unity editor will crash when reading a sce...
in Unity Editor, 1. Create a scene. 2. Bake occlusion culling. 3. A scene to assetbundle. 4. Load a scene from assetbundle. 5. ... Read more
Files with long non latin character names are shown as changed when coll...
Steps to reproduce: 1. Create a project on a machine running Windows 10 2. Enable Collaboration for the project and make an initial ... Read more
Calling ApplyModifiedProperties for a Serialized derived text after sett...
Steps to reproduce: 1. Download and open the attached project 2. Open "TestScene" 3. Click on Canvas-->GameObject in the Hierarchy v... Read more
[WindowsStandalonStandalone build crashes at "build.exe!PlayerMainWndPro...
To reproduce: 1. Open the attached project 2. Build and run it (make sure you launch it in exclusive fullscreen) 3. Press spacebar t... Read more
CanvasRenderer.OnTransformChanged is called on UI objects which transfor...
How to reproduce: 1. Download and open the project from OwnCloud 2. Open LipSync scene 3. Open Profiler (Window -> Profiler) 4. Play... Read more
Particle System scale is not applied to the Shape Module of sub emitter ...
How to reproduce: 1. Open the attached project 2. Open ShapeModuleScale scene 3. Select particles in the hierarchy so they start sim... Read more
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