Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.0b4
Issue ID
846724
Regression
No
Calling ApplyModifiedProperties for a Serialized derived text after setting UI.Text.text reverts the text until the next frame
Steps to reproduce:
1. Download and open the attached project
2. Open "TestScene"
3. Click on Canvas-->GameObject in the Hierarchy view
4. Click "toggle" in the Inspector window
5. Observe console logs
Expected result: logs with toggle off should contain testB or testA as their results
Actual result: on the frame that toggle is pressed(somewhere between InspectorCall 10-15), text component changes to testA, then gets reverted after ApplyModifiedProperties is called to testB, on the next frame becomes testA again
Reproduced on 5.2.3f1. 5.3.6p8, 5.4.2p3, 5.5.0b10, 5.6.0a2(e9ba82db0b63)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment