Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.0b4
Issue ID
846724
Regression
No
Calling ApplyModifiedProperties for a Serialized derived text after setting UI.Text.text reverts the text until the next frame
Steps to reproduce:
1. Download and open the attached project
2. Open "TestScene"
3. Click on Canvas-->GameObject in the Hierarchy view
4. Click "toggle" in the Inspector window
5. Observe console logs
Expected result: logs with toggle off should contain testB or testA as their results
Actual result: on the frame that toggle is pressed(somewhere between InspectorCall 10-15), text component changes to testA, then gets reverted after ApplyModifiedProperties is called to testB, on the next frame becomes testA again
Reproduced on 5.2.3f1. 5.3.6p8, 5.4.2p3, 5.5.0b10, 5.6.0a2(e9ba82db0b63)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
- Visual Effect overlay has no tooltips for the playback controls
- Github link in the Rider tab of Preferences window has no padding on the left side and is not aligned with the other elements
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
Add comment