Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
5.5.0b5
Issue ID
846893
Regression
Yes
[TrailRenderer] Initial trail position is different when loading the scene from script from when opening the scene directly.
Repro steps:
1. Open TrailLineRenderer scene from attached project and press play.
2. Observe expected behavior.
3. Open SceneController scene.
4. Press play
5. Press the right arrow to switch scene
6. Observe trail in the top-right corner stating at the center.
Expected outcome: the trail to start from the same place, regardless of whether the scene is played directly or loaded via script.
Notes:
- new behavior introduced in b5, works as expected in b4.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment