Search Issue Tracker
Crash on Preset::UpdateProperties when you update the array size in pres...
Editor crashes on changing array size of Nodes property of SerializeReference interface objects preset asset. Steps to repro: 1. Op... Read more
[osx] Crash on profiling::Profiler::InitializeUserThread when failing ba...
How to reproduce: 1. Download the attached project 2. Change the Unity_Path variable according to your installation at Repro.sh 3. E... Read more
Articulation Body does not have an icon
Articulation Body does not have an icon To reproduce: 1. Create a new project 2. Create a gameObject 3. Add Articulation Body compo... Read more
In Articulation Body you can see Limit settings even when they do nothing
In Articulation Body you can see Limit settings even when they do nothing To reproduce: 1. Create a new project 2. Add a Game Objec... Read more
Particle System GameObjects plays on selection after being stopped when ...
How to reproduce: 1. Open attached project (“ReProjectParticles1.zip”) 2. Open SampleScene scene 3. Select Test1 and Test2 GameObjec... Read more
[Mac] EditorGUI.PopUp contents are displayed with a vertical offset afte...
How to reproduce: 1. Open the attached project (1201708repro.zip) 2. Navigate to the Toolbar, click on Test -> Window 3. After the w... Read more
[api-updater] Updates not being detected/applied when aliases to moved t...
Updates are not applied in scenarios in which the moved namespace (or types from that namespace) are referenced through aliases Read more
Setting EditorCurveBinding.type to a custom component bind to "MonoBehav...
How to reproduce: 1. Open the project 2. Open the "SampleScene" scene 3. Windows > Animation > Animation 4. Select testProperties in... Read more
ArticulationBody setup flies around in play mode with no forces applied ...
ArticulationBody setup flies around in play mode with no forces applied when there is a falling rigidbody To reproduce: 1. Open att... Read more
Cannot update List or Array with SerializeReference attribute Size field...
How to reproduce: 1. Open the attached project "1201633.zip" 2. Open the Test Prefab in Prefab edit mode 3. Change the Size values o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on core::base_hash_set when building a specific project
- [MacOS] Can't clear text from text field when using Japanese IME on macOS
- Freeze or crash on MemoryProfiler::UnregisterAllocation when opening a specific Scene
- [Android] Application freezes when changing between materials on Mali G52 devices
- UI Builder performing Redo action for creating a nested element throws nvalid UXML or USS: System.IndexOutOfRangeException and corrupts the opened document causing data loss