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0
votes
Won't Fix

Unity Crash When Setting EditorWindow.maxSize Twice in One Callback

IMGUI

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Apr 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open the attached project. 2. In the top menu, select 'Tools' and select 'Batch Rename Tool'. Unity crashes... Read more

0
votes
Won't Fix

Unity chashed on opening project

Editor - Other

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Jul 01, 2016

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Version/s: 5.5.0a2

Issue happens not each time on opening this project. No clear way to repro. Read more

0
votes
Won't Fix

Font accent exedes the text box limits

UI

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Jul 01, 2016

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Version/s: 5.4.0b24

Steps to reproduce : - create a new project - import the font attached - create a new text box and add the attached font - type som... Read more

0
votes
Won't Fix
0
votes
Won't Fix

[SinglePassStereo] Legacy Vertex Lit stereo discrepancy with spotlights

XR SDK

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Jul 02, 2016

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Version/s: 5.4.0b24

When using Single-Pass Stereo and the Legacy Vertex Lit rendering path in VR there is a discrepancy between the left and right eyes ... Read more

0
votes
Won't Fix

[WP8.1] Multitouch uses a lot of processing power

WP8.1

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Mar 15, 2016

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Version/s: 5.4.0b9

To reproduce: 1. Build and run attached project 2. Try to use multitouch 3. Notice that performance drops Reproducible: 5.5.0a2, ... Read more

0
votes
By Design

[NetworkWriter] NetworkWriter.Write always takes values from the start o...

Networking

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Jun 23, 2016

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Version/s: 5.4.0b20

Steps to reproduce: 1. Open attached project "808515.zip" 2. Open scene "repro" 3. Run it 4. In console notice comparison of Networ... Read more

2
votes
Fixed

Missing referenced script warnings on prefab-ed objects without a missin...

Scene Management

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Jun 08, 2016

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Version/s: 5.3.5p2

Steps to reproduce: 1. open attached 'missingPrefab.zp' 2. play scene 'main' 3. check console Actual: missing scripts warnings prin... Read more

0
votes
Won't Fix

Activating Unity Silently without a projectPath causes last project to b...

Deployment Management

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Jun 23, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open random project and close it 2. Run attached "run.bat" 3. Open "Editor.log" 4. Notice that project was r... Read more

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