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[AW] Changing rotation set in one keyframe affects other keyframe
Steps to reproduce: 1. Create new project and add cube 2. Set rotation to 0, 0, 330 3. Open animation window, create new animation ... Read more
[Build] OnRenderImage is called twice on instantiated/cloned object
Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. Run it 4. Notice line: Scene Cam(Clone) - OnRenderImage counte... Read more
Area(baked only) doesn't work properly with Culling Mask
Steps to reproduce: 1) Download attached project "BakedLight_And_Layers.zip" and open in Unity. 2) Open scene "TestScene". 3) In Hi... Read more
Optimized game object is rotated twice as much as set
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. In hierarchy, select Rotation GO and notice that it has Y rota... Read more
Application.targetFrameRate has no effect
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Run it 4. Notice that framerate isn't around 10 although that'... Read more
[WebGL] Potential huge memory leak
Steps to reproduce: 1. Open attached project. 2. Select "WebGL" as a target platform ("File->Build Settings->Web GL->Switch Platform... Read more
Range(1, int.MaxValue) produces negative result
Steps to reproduce: 1. Open attached project. 2. Open scene named "main". 3. In the "Hierarchy" window select "Main camera". 4. The ... Read more
[Terrain] Grass can not receive shadows from pointlight
Steps to reproduce: 1. Open case_810803-GrassShadow project 2. Open GrassShadow scene 3. Select Cube in hierarchy and move it on X o... Read more
Render to texture canvas not rendered when Game view is not open
Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Play scene 4. Have both Scene and Game views open 5.... Read more
[SinglePassStereo] Missing materials stereo discrepancy
Steps to reproduce: 1. Download and open attached project "lefteyepointlightongraphicsjob - final.zip" 2. Open scene "test" 3. Make ... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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