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"-quit" CMD argument is not waiting for async operations from Methods wi...
Reproduction steps: 1. Run the "AsyncExecute2020.zip" project with these command-line arguments: "-batchmode -executeMethod "Builder... Read more
Crash in GeneratePropertyDiff when generating undo for MonoBehaviour wit...
To reproduce: 1. Create a new project and add the attached script (TestReference.cs) to a gameobject in the scene. 2. Add the Script... Read more
[ARCore][Android] Application crashes when exiting the app
Repro steps: 1. Open QA attached project "repro_1197049" 2. Build and Run the HelloAR scene on Android 3. After the app launches pr... Read more
Unity crashes on Editor::TaskManager::Register when activating license w...
How to reproduce: 1. Delete the license file 2. Run Unity with CLI using: Unity.exe -quit -batchmode -serial "SB-XXXX-XXXX-XXXX-XXXX... Read more
Raytraced GI breaks with spotlight when cookie texture is used
Tested in 2020.1.0a14 with 7.1.6 hdrp package : Reproduction steps : 1. Open test project and "GI-spotlight-cookie" test scene 2.... Read more
[VFX Graph] Shader errors are thrown when 'VFX Graph' close which has "A...
On adding "Add Age by Speed" curve in the "Initialize Particle" block and closing the "VFX Graph" throws "Shader errors" (Shader err... Read more
[Vulkan] Using DrawMeshInstanced draws only one Mesh and then throws max...
Reproduction steps: 1. Open the attached project named Case_1197326 2. Open the instancing Scene 3. Observe the Spheres in the Scene... Read more
[macOS Catalina] Scene viewport appears pixelated when disabling Scene L...
How to reproduce: 1. Create a new project 2. Go to Window -> Rendering -> Lighting settings 3. In the Scene tab -> Environment, set ... Read more
[URP] Name label in Shader Passes clipped in Preset of UniversalRenderPi...
Name label in Shader Passes clippes in Preset of UniversalRenderPipelineAsset_Renderer Steps to Reproduce: 1. Create a new project ... Read more
[URP] Remove button is not activated in Shader Passes List after creatin...
Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized