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Most Recent
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0
votes
Fixed

[ParticleSystem] Trail behavior when particle dies: frame rate decrease,...

Shuriken

-

Nov 30, 2016

-

Version/s: 5.5.0f2

Reproduction steps: 1. Open the attached project. 2. Open the particles scene. 3. Select the Particle System in the hierarchy. 4. O... Read more

0
votes
Fixed

[IL2CPP] Crash when accessing methods such as Type.IsAssignableFrom() fo...

IL2CPP

-

Nov 30, 2016

-

Version/s: 5.4.2p4

Exceptions in il2cpp runtime library code when using Type.IsAssignableFrom() method for some specific types. To repro: 1) Open atta... Read more

2
votes
Fixed

Modifying texture import settings from script changes 'timeCreated' in t...

Graphics - General

-

Nov 30, 2016

-

Version/s: 5.6.0a6

We have an active problem with importers modifying 'timeCreated' timestamp in asset meta files when called from script, see case 856... Read more

1
votes
Duplicate

Buttons using animation as transition stay highlighted after pressing them

uGUI

-

Nov 30, 2016

-

Version/s: 5.5.0f3

How to reproduce: 1. Open attached project "856385-repro.zip" 2. Open "test_scene" 3. Start play mode 4. Click on each button witho... Read more

0
votes
Fixed
0
votes
Fixed

il2ccp build failure running unusedbytecodestripper2

IL2CPP

-

Nov 30, 2016

-

Version/s: 5.6.0a5

-e: see title, fails on Windows and OSX with WebGL and iOS building -also works in 5.3.7, 5.4.3, fails in 5.6.0a5 -repro: --open a... Read more

0
votes
By Design

Bright spots using Standard Water Asset

Graphics - General

-

Nov 30, 2016

-

Version/s: 5.5.0f2

Reproduction steps: 1. Open the attached project. 2. Make sure graphics API is set to "Metal". 3. Build and run the "Test" scene. 4... Read more

0
votes
Fixed

Loss of serialized data when changing any script

Serialization

-

Nov 30, 2016

-

Version/s: 5.4.0f3

To reproduce: 1. Open Unity and Import the package 2. Choose "Tools->Test->test" from top menu bar 3. Click "Save as" button on Test... Read more

0
votes
Fixed

RequireComponent Attribute throws an error with UnityEngine.AI

Scripting

-

Nov 30, 2016

-

Version/s: 5.5.0f2

"[RequireComponent(typeof(UnityEngine.AI.NavMeshAgent))]" in the script throws an error to Console when attaching Game Object. It f... Read more

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