Search Issue Tracker

0
votes
Fixed

Creating a prefab from a game object with a sprite and a cloth will caus...

Physics

-

Jan 13, 2014

-

Version/s: 4.3.1f1

Steps to reproduce : - import the project attached - open the scene "Crash" - drag the "Test Object" to the Project Browser and Uni... Read more

0
votes
Fixed

path=="" error when modifying properties of a procedural material from t...

Substances

-

Jan 07, 2014

-

Version/s: 4.3.1f1

Steps to reproduce : - open a new project - in the Project Browser search for "BrickWall_02" - select Asset Store - select the asse... Read more

1
votes
Fixed

[Onboarding] Scenes that render quickly stutter in standalone builds usi...

Graphics - General

-

Jan 09, 2014

-

Version/s: 4.3.1f1

Steps to reproduce : - import the project attacehd - open the scene and press play - look in the profiler and notice that WaitForT... Read more

0
votes
Fixed

uberstrike: character animations don't always play

Webplayer

-

Jan 13, 2014

-

Version/s: 4.5.0a5

-e: some of the characters in the game float around in t-pose -repro: --switch channel to 4.5.0a5 (test or alpha) --load https://ap... Read more

0
votes
By Design

TerrainData.GetHeights returns [y,x] array instead of [x,y]

Terrain

-

Oct 19, 2013

-

Version/s: 4.2.1f4

To reproduce: 1. Open the attached project (containing a terrain) 2. Observe a script attached to the terrain (it loops GetHeights [... Read more

3
votes
Fixed

Crash when setting a breakpoint and evaluating

CodeEditors

-

Dec 29, 2013

-

Version/s: 4.3.2f1

Steps to reproduce : - import the project attached - open the scene "MainMenu" - open the script "DedicatedServer" - set a breakpoi... Read more

2
votes
Duplicate

[DelayedTextField] Settings under terrain settings -> resolution get rev...

Terrain

-

Jan 13, 2014

-

Version/s: 4.5.0a5

1. Create a new project 2. Add a terrain to it 3. Click on the terrain in the hierarchy view 4. Click on the terrain component -> se... Read more

0
votes
Not Reproducible

Script component does not get attached if any script contains syntax errors

Inspector Functionality

-

Jan 13, 2014

-

Version/s: 4.5.0a5

To reproduce: 1. Open the attached project (it contains the main camera and a script attached to it which intentionally cause some c... Read more

0
votes
Postponed

Contextual menu is placed badly when "Select" dialog is invoked

Window management

-

Jan 13, 2014

-

Version/s: 4.5.0a5

To reproduce: 1. Create a new project 2. Select the main camera 3. Click on the circle that's on the right of Camera component Targe... Read more

0
votes
Fixed

Adding a script to a game object when any of the scripts contain errors ...

Inspector Functionality

-

Jan 13, 2014

-

Version/s: 4.5.0a5

To reproduce: 1. Open the attached project (it contains a game object and a script with some syntax mistakes) 2. Try to drag the "te... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.