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Won't Fix

Votes

0

Found in

2017.3.0p1

Issue ID

988097

Regression

No

Unity Editor freezes when allocating around 525000 and more meshes in a single frame

Graphics - General

-

Steps to reproduce:
1. Open QA-supplied project ('EditorHangBug.zip")
2. Open Scene ("Main")
3. Enter Play mode

Expected: scene plays and the Meshes get allocated
Actual: Unity Editor freezes

Reproduced in: 5.6.5p3, 2017.1.3p2, 2017.2.2p2, 2017.3.2f1, 2018.1.0b12, 2018.2.0a6

Note: In Script "Repro", changing the number in line 10 and line 12 to a number lower than 525000, (for example 524000),
results in the Editor no longer crashing upon entering Play mode.

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