Search Issue Tracker
[InputSystem][Windows] Mouse events are rejected
Repro: 1. Open input debugger. 2. Under "Options", click "Enable Event Diagnostics" 3. Move mouse around 4. Observe "'STAT' input ev... Read more
3D object loses its Shader in the build when there is a Local keyword in...
Steps to reproduce: 1. Open User's attached project "ShaderFeatureLocalStrippingIssue-2019.3.zip" 2. Open SampleScene 3. Enter Play ... Read more
ScriptUpdater causes a recursion error with certain scripts
In some scenarios ApiUpdater incorrectly reports a *recursion error*. The most common case happens after editing/saving an script th... Read more
ArgumentOutOfRangeException error is thrown and Snapshot import freezes ...
How to reproduce: 1. Open the attached project "case_1187886-Project.zip" 2. Open the Memory Profiler Window (Window->Analysis->Memo... Read more
Tooltip typo on "highligt" word in Radius parameter for Spot and Point l...
Overlay the mouse on the radius parameters (in shape options) in a point or spot light to see the typo. Read more
You can build the project for unsupported Color Space for Windows MR
You can build the project for unsupported Color Space for Windows MR To reproduce: 1. Create a new project for Windows MR 2. Check ... Read more
[InputSystem][Windows] Simultaneous key presses can get lost
Repro: 1. Open ISX_KB_Mouse_Basic from the input system repo 2. Press the A and the D key together quickly and repeatedly 3. Observe... Read more
Exception is thrown with Profiler window turning blank on selecting Memo...
How to reproduce: 1. Open a project which has Profiler Window already opened OR 2. Open an attached project ("Project B.zip") 3. Hit... Read more
[Mobile] TouchControl.tapCount stays at 0 when "Script Debugging" is che...
Steps to repro: 1. Open attached project 2. Make sure in Build Settings "Script Debugging" is enabled 3. Build for iOS and deploy th... Read more
[UIElements] Trying to read value of type Color while reading a value of...
To reproduce: 1. Create new project in Unity 2. Open Package manager Expected result: Package manager opens cleanly Actual result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation