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GameView breaks when all cameras are disabled and 2D canvas is enabled
To reproduce: 1. Open the TestScene 2. Make sure that the 2D Canvas is active and no camera is active. 3. Check gameview Expected r... Read more
Changing from custom Inspector to the default causes crash
To reproduce: 1. Open attached project. It contains a custom inspector script 2. Make sure "Auto Refresh" is on (through Editor > Pr... Read more
Background sprite can be visible when it shouldn't (due to alpha)
To reproduce: 1. Open attached project 2. Open scene "Game". It contains three sprites - a flower with alpha on it's edges, a grass ... Read more
Sprite is sometimes not renamed with Image
To reproduce: 1. Open attached project 2. Rename one of the images in Default Atlas HD folder Expected result: Sub-sprite also get'... Read more
Hashtable can't be used in WWW on WP8/WSA platforms
Using Hastable as an argument for WWW constructor throws the following errors: Assets/CheckWWWError.cs(15,55): error CS1502: The bes... Read more
[Alpha] Difference with colors on imported .png and .psd (with alpha layer)
To recreate: 1) Open unity and start a new empty project. 2) Import 2 images that I have attached. 3) Notice that .png is black, whi... Read more
2D Sprites appear to "waver" or "flicker" when moving
To reproduce: 1. Open the attached project 2. Run the scene in the editor (it includes a sprite and a script that slowly moves the s... Read more
Input in configuration window does not allow to assign mouse keys on MAC
To reproduce: 1) Create new empty project 2) Press File->Build & Run 3) Build project 4) In configuration window select 'Input' tab ... Read more
Global defines lost when switching platform
1. Start an empty project. 2. Select Windows platform. 3. Add some Scripting Define Symbols (used here are POINTCLOUD; UNIFILEBROWSE... Read more
Graphics Settings page is not complete
http://docs.unity3d.com/Documentation/Components/class-GraphicsSettings.html intro and explanation is missing. Read more
All about bugs
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