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[iOS] Crash on __pthread_kill when clicking on a Notification that conta...
Reproduction steps: 1. Open the attached project "PushNotifCrash .zip" 2. Build and Deploy the project to an iOS Simulator 3. Put th... Read more
[Android] [ARCore] Errors "No active ARCoreCameraSubsystem is available ...
How to reproduce: 1. Open the “ReproProject_AR.zip“ project 2. Open the “ReproScene“ 3. Build for Android 4. Install the APK on... Read more
Revert prefab instance from script does not work if prefab connection wa...
Steps to reproduce: 1. Open attached project. 2. Open scene: New Scene 3. Delete any child from game object "Main" in scene (this b... Read more
"SystemInfo.hdrDisplaySupportFlags" returns "Supported" when connected t...
How to reproduce: 1. Open the attached project "HDRP Multi-Camera UI HDR Tests v1-1.zip" 2. Enter Play Mode Expected results: "... Read more
Animation Clips don't play in separate layers
Video: http://screencast.com/t/J7l6m94Rv8 To reproduce: 1. Open attached project 2. Enter play mode Expected result: As the Bear's m... Read more
Color grading and texture rendering issues while in Play Mode in a speci...
Reproduction steps: 1. Open the attached “repro_IN-85043“ project 2. Open the “Assets/Core/Scenes/Main.unity“ Scene 3. Enter the ... Read more
Warning is shown when renaming an Addressable Asset Group
Reproduction steps: 1. Open the attached “IN-104767.zip” project 2. Open the Addressables Groups Window (Window > Asset Management... Read more
[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...
Info: It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps: 1. Op... Read more
[OS X] Standalone launches in incorrect resolution on Retina screen if "...
1. Download the attached project 2. Launch the "Core.app" standalone (or build a new one with Resizable Window enabled in the Player... Read more
Error "RuntimeError: null function or function signature mismatch" is th...
How to reproduce: 1. Open the "IN_53225" project 2. Press File -> Build Settings 3. Make sure WebGL Platform is selected and pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window