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[Android] Input.Compass.headingAccuracy is always set to 0
Reproduction steps: 1. Download and open the user-submitted project "UnityCompass.zip" 2. Build and run for Android 3. Inspect the "... Read more
FormerlySerializeAs attribute doesn't work in Player Build when used in ...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and observe the Cons... Read more
XRUI Input Module component is duplicated in EventSystem Game Object aft...
How to reproduce: 1. Open attached project ("1218216-repro.zip") 2. Add UI Canvas to scene (GameObject->XR->UI Canvas) 3. Open Inspe... Read more
Listener's distance from Audio Source in 3D Sound Settings only updates ...
Steps to reproduce: 1) Open the latest attached project. 2) Open scene 'Solar System'. 3) Press 'Play'. 4) In the Hierarcy, expand t... Read more
[tvOS] When B button is pressed on a wireless controller connected to a ...
How to reproduce: 1. Download the attached project and build it on the tvOS platform in Unity 2. Launch the Xcode build and connect ... Read more
Autoshowroom template throws errors when opening the project
How to reproduce: 1. Create a new "Autoshowroom" template project 2. Observe the console Expected results: the Console is empty Act... Read more
[Mobile]OnDrop() function is not called when using a touchscreen
Steps to reproduce: 1. Open the attached project "Case_1279352" 2. Open "SampleScene" Scene 3. In the Project Settings->Editor set U... Read more
Freeze when searching for references while cyclic references are present
How to reproduce: 1. Open the attached Project "SearchBugRepro" and load Scene "SampleScene" 2. Open the Search Window (Window -> ... Read more
[Oculus] Application doesn't recover after device connection was aborted...
Reproduction steps: 1. Open the user's attached project "SSAOXR.zip" 2. Make sure Quest 1/2 is attached and Oculus Link established ... Read more
Missing Info Icon in Development Build Info Box for Web, Android, Meta, ...
*Steps to reproduce:* # Create a new Unity project # Open the Build Profiles/Settings window # Add a Build Profile for either of ... Read more
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