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Won't Fix
Votes
0
Found in
2018.4.0f1
2019.2.0a1
2019.2.0f1
2019.3.0a1
2020.1.0a1
Issue ID
1182330
Regression
No
Custom grass prefab is colored red when painted on a Terrain and added as 'Detail Mesh'
How to reproduce:
1. Open the attached 'project-1182330.zip' project
2. In the Hierarchy window select 'Terrain'
3. In the Inspector window select 'Paint Details'
4. In the 'Details' section select 'DeadGrass_2'
5. In the Scene window paint the grass on the terrain
Expected result: grass is colored green (same color as the prefab) in the terrain
Actual result: grass is colored red in the terrain
Reproducible with: 2018.4.7f1, 2019.2.5f1, 2019.3.0b3, 2020.1.0a4
Could not test with: 2017.4.32f1 (grass prefab breaks)
Notes:
1) Reproduced with the provided prefab only
2) The grass was added as 'Detail Mesh' in the 'Paint Details' sections of terrain
Comments (1)
-
Homeship
Mar 09, 2021 19:34
I'm asking to reopen issue. Terrain details are red even detail's mesh was creted by Unity default tree editor!
So I cannot "paint vertices white" - because mesh was generated by tree editor.
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