Search Issue Tracker
Not Reproducible
Fixed in 2018.1.X
Votes
0
Found in
2017.3.0f1
2017.3.1p2
Issue ID
1009054
Regression
Yes
[iOS] TestTool Test always fails on iOS Player
To reproduce:
1. Open users attached project "SetupLogDoesNotShowUp.zip"
2. Connect iOS device to the machine
3. In Test Runner press Run all in player (iOS)
Expected result: tests pass
Actual result: tests fail
Reproduced on: 2017.3.1p3
Not reproduced on: 5.6.5p2
Reproduced on:
iPhone 7 iOS 11.0
Can not test the issue on 2017.1.x, 2017.2.x and 2018.1.x, because of this:
https://issuetracker.unity3d.com/issues/test-runner-ios-exception-device-id-not-specified-when-trying-to-run-all-tests-on-player
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment