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[iOS][GameCenter] Game Center etitlement not added to project when Socia...
To Reproduce: 1. Build and run the attached project (it uses GameCenter integration).2. Observe that 'Game Center' is not enabled in... Read more
[Vertex Streams] Can't add/remove vertex streams when using multi-select
Repro steps:1. Open Scene1 from attached project.2. Select both particle systems in the scene.3. In the Renderer, try adding a new v... Read more
Lighting is affected when selecting material on Project view and Inspect...
To reproduce: 1. Open the project, attached by tester (lightingIssue.zip)2. Open "main" scene if not open3. Select "test" material i... Read more
Crash after reverting and then deleting prefab instance
Steps to reproduce: 1. Open attached project2. Ope scene 'test'3. Expand 'New Sprite Mask' gameobject and unparent 'comma' object4. ... Read more
Audio in VideoPlayer is not synced with Video when playing .ogv files
To reproduce:1. Open attached project;2. Open "VideoPlayerRepro" scene;3. Enter Play mode (play"MaroonersIntroVideoOGV.ogv" file thr... Read more
Timeline does not update properly when selecting different objects with ...
To reproduce: 1. Open the attached project (timelineBug.zip)2. Open "test' scene if not open3. Make sure Timeline tab is open4. Sele... Read more
NetworkClient.ConnectWithSimulator is failing to connect either to loopb...
Steps to reproduce:1. Open user attached project (NetworkTest)2. Build the project3. Run the scene4. Run the build5. Observe that th... Read more
[VideoPlayer] VP8 videos stop looping after looping it for three times o...
How to reporduce:1. Open the attached project2. Build and run Render Texture scene3. Play video and let it loopResult: after looping... Read more
[2D] [Sprite Mask] Material is created when dragging a sprite into the I...
[2D] [Sprite Mask] Material is created when dragging a sprite into the Inspector view of a Sprite Mask Steps to Repro: 1. create a n... Read more
[Sprite] Editor crashes when setting Mask Iteraction field
Steps to reproduce: 1. Open attached project2. Open scene "test"3. In hierarchy, select New Sprite Mask > New Sprite4. Change val... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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