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Fixed in 2017.1.X

Votes

0

Found in

Issue ID

909931

Regression

No

[2D] [Sprite Mask] Material is created when dragging a sprite into the Inspector view of a Sprite Mask

2D

-

[2D] [Sprite Mask] Material is created when dragging a sprite into the Inspector view of a Sprite Mask

Steps to Repro:

1. create a new Sprite Mask in the Hierarchy
2. create/import a Sprite into Assets
3. select the Sprite Mask in Hierarchy
4. drag the Sprite into the Inspector of the Sprite Mask

Result: A new Material is created for the Sprite.
Expected: No Material is created.

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