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Fixed in 2017.1.X
Votes
0
Found in
Issue ID
909931
Regression
No
[2D] [Sprite Mask] Material is created when dragging a sprite into the Inspector view of a Sprite Mask
[2D] [Sprite Mask] Material is created when dragging a sprite into the Inspector view of a Sprite Mask
Steps to Repro:
1. create a new Sprite Mask in the Hierarchy
2. create/import a Sprite into Assets
3. select the Sprite Mask in Hierarchy
4. drag the Sprite into the Inspector of the Sprite Mask
Result: A new Material is created for the Sprite.
Expected: No Material is created.
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