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0
votes
Won't Fix

[OcclusionCulling] When scene isnt saved baking fails without decent error

Camera

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Jun 15, 2017

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Version/s: 2017.1.0b10

When trying to bake occlusion in an unsaved scene, Unity gives the error 'No Asset Directory' which is missleading, also it looks to... Read more

0
votes
By Design

[Android] Gunzipped archives in StreamingAssets are forcefully extracted...

Android

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Jun 15, 2017

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Version/s: 5.3.7p3

To reproduce: 1. Download and open attached "test_android.zip" project.2. Go to Build Settings and build the apk.3. Extract built ap... Read more

1
votes
Fixed

Prefab's children change order when extra child object is added to prefa...

Scene Management

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Jun 15, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open project attached by the user2. Open scene "scene" if not opened3. In hierarchy window select game object "Prefa... Read more

0
votes
By Design

[MSE] Lighting settings don't change when editing multiple scenes and ne...

Global Illumination

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Jun 15, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open attached project "Lighting Test.zip".2. Open Lighting settings window, and observe that "Scene_1" and "Scene_2"... Read more

0
votes
Fixed

Animantion events does not trigger if animation has less than two frames

Animation

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Jun 15, 2017

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Version/s: 2017.2.0a3

If animation has less than two keyframes, events will not be triggered. Using one keyframe also does not work. To reproduce:1. Open ... Read more

1
votes
Fixed

Play mode doesn't maximize after editing Animation Curve

Editor - Other

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Jun 15, 2017

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Version/s: 2017.1.0b10

Steps to reproduce:1. Open attached project2. Open "test" scene3. Enable "Maximize on Play" option in Game View4. Enter and exit pla... Read more

1
votes
Fixed

Enabling Optimize Mesh Data results into Paint Details having a "sliding...

Terrain

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Jun 15, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Open the attached users "TerrainDetailsSliding" project2. Open "Scene" scene and observe how the wind settings f... Read more

7
votes
Fixed

[macOS10.13] MonoDevelop doesn't start

Scripting

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Jun 15, 2017

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Version/s: 5.6.1x

Reproduction steps:1. Open MonoDevelop.2. MonoDevelop crashes. Reproduced with:5.5.4f1, 2017.1.0b9 Note:Crash log attached(4:20 PM) Read more

15
votes
Fixed

[Regression] Crash in GfxDevice::SetRenderTargets caused by GrabPass{} i...

DirectX12

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Jun 15, 2017

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Version/s: 2017.1.0b10

1. Open QA stripped project2. Open scene3. Switch to android or iOS platform-- CRASH Reproduced on: 5.6.1p2, 2017.1.0b6, 2017.1.0b10... Read more

0
votes
Won't Fix

[GearVR] GrabPass shader displayed incorrectly when using SinglePass on ...

XR SDK

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Jun 14, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Open user attached project2. Add device's osig to Plugins/Android/assets3. Build and run on device-- Observe bro... Read more

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