Search Issue Tracker
Fixed
Votes
0
Found in
5.5
Issue ID
793472
Regression
No
Different result when baking on Surface component compared to baking Legacy Navmesh
How to reproduce:
1. Open attached project
2. Open scene 1.unity
3. Open the Navigation window
4. Bake the Legacy Navmesh
- Note the resulting Navmesh
5. Select the Cube gameobject
6. Bake its Navmesh Surface
- Note that the baked Navmesh looks quite different in this situation
- Reproduced with Version 5.5.0a2 (c71a0b7312ea)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Add comment