Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.3.4p4
Issue ID
793506
Regression
No
[ColorSpace] PlayerSettings.colorSpace change does not take proper effect in the editor (changing in UI works)
How to reproduce:
1. Open attached project
2. Open scene TestColorSpace.unity
- The Canvas/Image gameobject should have the Bricks sprite attached to it
3. Play the scene
4. Press 'C' to change the color modes
- Note that the UI becomes brighter
- This does not happen if the camera is disabled
- The Canvas Render Mode is set to Screen Space - Overlay, but the issue happen regardless of the render mode
- Reproduced in Version 5.4.0b17 (d34aa569a642), Version 5.3.4p4 (43a3882ae25c), Version 5.2.4f1 (98095704e6fe)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations
Add comment