Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.4p5
Issue ID
793453
Regression
No
Changing main monitor pushes floating editor windows to another, possibly non existing, monitor
Preparing machine for repro:
1. Two monitors
2. Make sure that first monitor is also main monitor
Note: This isn't a requirement - bug is also reproducible when second monitor is main monitor. This is step is required in order to get same results as in following repro steps.
Steps to reproduce:
1. Open attached project
2. Drag scene view to make it "floating". Make sure that it's in the second monitor
3. Open "Screen resolution" settings of your machine and set second monitor as the main one
4. Notice that scene view isn't visible anymore as if it got pushed to the third, non existing, monitor.
Notes:
-If floating window is in the first monitor then on main monitor change it will be pushed to the second monitor
Expected result: Floating windows are bound to the monitor and don't on main monitor change
Reproduced with: 5.2.4f1, 5.3.4p5, 5.4.0b17
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment