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[IAP] Building the project with IAP enabled results in failure and Error...
The issue only appears with Unity 5.3 when Build Target is set to iOS or WebGL. Steps to reproduce:1. Open User's attached project2.... Read more
The bounciness combine value of a physics material affects the colliding...
The bounciness combine value of a physics material affects the colliding objects Steps to reproduce:1. Open attached project.2. Pres... Read more
[.NET 4.6] Editor crashes if an assembly was built with a reference to a...
Steps to reproduce:1. Open the attached project(AssembliesWithDifferentBuildNumberCrash.zip)2. Select the asset named "Slave Scritpa... Read more
UI component properties get reset to prefab values if changed through Co...
Steps to reproduce:1. Download and open the attached project2. Select Text gameobjects3. Right Click on TextText component and selec... Read more
Setting isOn property of canvas UI element Toggle from inspector does no...
Steps to reproduce:1. Open attached project2. Open "Main" scene3. Press play3. Select Canvas->Toggle4. In the inspector window, t... Read more
Unity crashes instead of throwing StackOverflowException error (.NET 4.6)
Reproduction steps:1. Open project attached(New Unity Project 6.zip).2. Open "Repro" scene.3. Press play. Expected result: StackOver... Read more
Color banding after calling OnRenderImage after the PostProcessingStack
Steps to reproduce:1. Open user attached project2. Wait until the scene bakes3. Play the scene4. Notice the banding issue after the ... Read more
[VideoPlayer] H264 videos don't loop on Samsung Galaxy S3 when Render Mo...
How to reproduce:1. Download the attached project2. Build and run on Android device3. Video starts playing (loop is enabled)Result: ... Read more
[VR]Standalone build closes if a VR enabled project is opened
Steps to reproduce:1. Create a new project2. Enable VR in player settings3. Build for Standalone4. Close the editor5. Run the build6... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size