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[Renderer] Pivot offset on the Y axis is inverted
The Y axis of the pivot setting in the particle renderer looks to be inverted. 1. Open Pivot scene from attached project. 2. Select... Read more
Calling EditorSceneManager.MarkAllScenesDirty in Awake does not mark sce...
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Notice that it's not marked as dirty. That's because EditorSce... Read more
[IOS][GLES2][GLES3] Graphics.Blit causes logical frame buffer load on ti...
Info: Its seems during the Graphics.Blit, frame buffer is mounted without discarded data that caused logical load of last frame buff... Read more
[Redo][Prefabs] "Redo create object" on a prefab corrupts the structure ...
Steps to repro: 1. Add a new 3D cube as a GameObject 2. Move it to the assets to make it a prefab 3. Now press undo (cmd + z) till i... Read more
Debugger continues instead of stepping over line.
Steps to reproduce: 1. Open project "case_790439-DebugBug Edited" 2. Open "BugScene" scene 3. Open BugCode.cs with Visual Studio 201... Read more
[UNET] NetworkServer.Spawn disconnection when using network latency simu...
[UNET] NetworkServer.Spawn disconnection when using network latency simulation Steps to reproduce: 1. open attached project (make s... Read more
tex2Dlod colors turn black with RenderTexture when switching to fullscre...
Reproduction steps: 1. Open user attached project, make sure OpenGLCore is on top of Graphics API list in PlayerSettings 2. Build th... Read more
[WSA][backport] on 5.3 project's .sln file is regenerated each time when...
On 5.3.4 project's .sln file is regenerated each time when rebuilding which breaks user's project if it was modified. On 5.4.0 proj... Read more
[SpriteEditor] Sprite editor hangs when opening a specific spritesheet
Steps to reproduce: 1. Open the attached project 'case_790378-SpriteSlice' 2. Open 'SmallObjectsSheet' with Sprite Editor 3. Notice ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
- [RenderingDebugger][InputSystemPackage] Ctrl+Backspace shortcut doesn't work to open the Rendering Debugger when New Input System is in use