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Most Recent
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2
votes
By Design

OnCollisionExit is delayed by a frame

Physics2D

-

Apr 24, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1. Open user attached project OnCollisionExitBug 2. Open "demo" scene 3. Hold the right arrow key until the circ... Read more

0
votes
Fixed

Severe Particle System performance degradation migrating from 5.4.2f2 to...

Shuriken

-

Apr 24, 2017

-

Version/s: 5.6.0p1

Severe Particle System performance degradation migrating from 5.4.2f2 to 5.6.0p1 on Xbox One. Note: quick bug grooming, don't peer ... Read more

0
votes
Fixed

Debug.LogAssertion method does not log anything to the console when call...

Mono

-

Apr 24, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by tester (LogAssertionBug.zip) 2. Open "testScene" scene if not open 3. Press Play 4. ... Read more

0
votes
Fixed

[Oculus] Standalone player crashes

VR

-

Apr 24, 2017

-

Version/s: 2017.1.0b2

1) setup rift 2) Build and run the app 3) Observe immediate crash upon app startup Read more

0
votes
Fixed

[LineRenderer] Deprecated API method points to a deprecated API variable

Shuriken

-

Apr 24, 2017

-

Version/s: 2017.1.0b2

LineRenderer's SetVertexCount(); is deprecated and points to numPositions which in itself is deprecated and points to positionCount.... Read more

0
votes
Won't Fix

[Asset Store Bash] Compiler error Third Person Controller - Shooter Temp...

Asset and Scene Management

-

Apr 24, 2017

-

Version/s: 2017.1.0a6

Steps to reproduce: 1. Download Asset store package "Third Person Controller - Shooter Template" https://www.assetstore.unity3d.com... Read more

0
votes
Fixed

[Regression] Copying color from component throws NullReferenceException

Editor - Other

-

Apr 24, 2017

-

Version/s: 2017.1.0b1

Note: Not only UI is affected. Tested and reproduced the same on: Materials, scripts with 'Color', Camera background, Lighting etc. ... Read more

0
votes
Fixed

[Simulate] Selecting multiple particles breaks simulation; it can't be s...

Shuriken

-

Apr 24, 2017

-

Version/s: 2017.1.0b2

1. Open Scene1 from the attached project. 2. In the Hierarchy, select both particle systems. 3. Observe choppy preview simulation in... Read more

0
votes
Fixed

EventType.ValidateCommand doesn't validate a special command

Scripting

-

Apr 24, 2017

-

Version/s: 5.6.0p1

Repro steps: 1. Open the provided project 2. Enter "Play Mode" 3. Click on the white cube in the "Scene" view ("CubeToDuplicate") 4... Read more

0
votes
By Design

Performing a capsule cast from the result of a prior capsule cast result...

Physics

-

Apr 24, 2017

-

Version/s: 5.6.0p1

Steps to reproduce: 1. Download the attached unityPackage and import into a new project 2. Enter Play Mode 3. Enable "RecursiveTrace... Read more

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