Search Issue Tracker
Fixed
Votes
0
Found in
5.4.0b16
Issue ID
790450
Regression
No
[Redo][Prefabs] "Redo create object" on a prefab corrupts the structure of the prefab GO in the hierarchy
Steps to repro:
1. Add a new 3D cube as a GameObject
2. Move it to the assets to make it a prefab
3. Now press undo (cmd + z) till it is removed from the hierarchy
4. Do a redo to create the object
Note that the prefab structure is corrupted in the hierarchy and now we can see a parent container and the child. The label is no longer blue.
Check screencast for more information.
Happens the same on 5.3.4p4 and on windows 8.1 64 bit as well
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment