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Collision.impulse returns very low values during high-velocity collisions
Steps to reproduce:1. Download and open the attached project2. Build for 32-bit Standalone3. Run the build4. Wait for collision spee... Read more
[LPPV] Low performance in Scene view on complex scene
Steps for reproduction:1) Download the project below2) Generate the lighting3) Ensure that gizmos are enabled for light probes and l... Read more
Text element appears above the position where it should be
How to reproduce:1. Open the "UI_positioning_pain_2" project2. Open the "Main" scene3. Press Play, observe the positioning of text. ... Read more
[Regression] Assertion 'end - sample == size || size == -1' is shown aft...
Steps to repro: 1. Open attached project and '01_SimpleMultipleLights' scene;2. Go to File -> Build Settings;3. Check 'Developmen... Read more
[Regression][Vulkan] Multimeshes are partially not rendered in Standalon...
Steps to repro: 1. Open attached project and '04_AutomaticInstancingSubmeshes' scene;2. Build and run the scene under Vulkan graphic... Read more
[Android] Objects with Mobile Vertex Lit shader ignore Point light and S...
To reproduce: 1. Download and run attached "test_vertex_lighting.zip" project.2. Open it on a device with Adreno 418 GPU. Expected r... Read more
[PLM] Progressive Lightmapper crashes with transparent shader (render qu...
Steps for reproduction:1) Download project `AreaLightCrash` below2) Open the scene `Skybox`3) Generate the lighting4) Observe the cr... Read more
[Facebook] Project settings get corrupted after upgrading project to Uni...
Reproduced on both macOS and Windows."Facebook test.zip" contains empty scene and whole Facebook SDK from https://developers.faceboo... Read more
Animation preview mode is disabled on Save/Copy
Steps to reproduce:1.Open attached ‘AnimationPreview.zip' Unity project2.Select ‘Cube’ object in Hierarchy3.Go to Window->Animati... Read more
"Sub-emitters must be children of the system that spawns them" error is ...
How to reproduce:1. Open "EmitterIssue" project and "test stage 1..." scene2. Enter playmode and pause it3. Observe "Sub-emitters mu... Read more
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