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0
votes
Fixed

[Bugreporter][Windows]Backslashes in path are shown only in auto-attachm...

Bugreporter

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Apr 21, 2016

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Version/s: 5.4.0b15

1. What happened If Unity crashes, auto-attached files are shown with backslash in path (like D:\FTP5.4b15\.....). Manually attache... Read more

0
votes
By Design

[GI][OSX] Spot light bounce intensity inconsistent between Win and OSX

Progressive Lightmapper

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Apr 21, 2016

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Version/s: 5.4.0b16

Spot light bounce intensity is inconsistent between Windows & OSX (Windows appears to be correct) when spot light has narrow angle. ... Read more

0
votes
Won't Fix

iOS: "Shader compilation failed" error in the log

iOS

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Apr 21, 2016

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Version/s: 5.4.0b16

- Create new empty project - Build it for iOS (with any backend Mono or IL2CPP) - Run on a device - See an error in the xCode log (f... Read more

3
votes
Fixed

[iOS] Crash with 'gpus_ReturnGuiltyForHardwareRestart' when running GLES...

iOS

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Apr 21, 2016

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Version/s: 5.4.0b16

To Reproduce: 1. Build and run the linked project (see comment) on GLES2 or GLES3. 2. Switch the scenes by clicking the "Next Scene... Read more

0
votes
Fixed

[UWP] Flickering when navigation bar appears on screen

Windows Store Apps

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Apr 21, 2016

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Version/s: 5.3.4p3

To reproduce: 1. Build and run attached project 2. Wait util scene will finish loading 3. Swipe up to open Navigation bar 4. Notice... Read more

1
votes
Fixed

[Lightmaps][MSE][Build] LoadSceneAsync Additive and changing active scen...

Global Illumination

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Apr 21, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. open users attached project 2. build standalone 3. Load A 4. Load B 5. Set B active 6. Load C 7. Set C active... Read more

0
votes
Postponed

Mac: All input for Xbox 360 (and Logitech joystick) are displayed as sam...

Input

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Apr 21, 2016

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Version/s: 5.4.0b16

1. Build & Run the project for PC, Mac & Linux platform 2. Open Input tab in the appearing Configuration dialog 3. Double-click on a... Read more

0
votes
Fixed

Lightmap UV's are packed differently between platforms OSX/PC 64bit/PC 3...

Global Illumination

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Apr 21, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open the "MiniRepo.zip" project 2. Load the scene named PeteLightScene.unity 3. Build lightmaps 4. Repeat sam... Read more

0
votes
Postponed

Mac: All axises are displayed as ‘axis 0’ on Input configuration dialog ...

Input

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Apr 21, 2016

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Version/s: 5.4.0b16

1. In Input Manager modify any existing or create new Axes with the next parameters: - Type = Joystick Axis - Axis = any axis except... Read more

0
votes
Fixed

[RotationBySpeed] Particles rotate at the same speed, regardless of thei...

Shuriken

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Apr 21, 2016

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Version/s: 5.3.1f1

Rotation by speed does not affect the rotation rate of particles based on their speed. Repro steps: 1. Open RotationBySpeed from at... Read more

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