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[Profiler] Timelines have unnecessary inpector components for null threads
Project Steps: 1. Play scene "Test". 2. Open profiler->Timeline. 3. Notice there are additional empty thread slots, that only takes... Read more
WebGL compilation error for user project
-e: attached user project fails to compile for webgl, python run error thrown. compiles fine for iOS with IL2CPP -repro: --open att... Read more
[ColorPicker] Color in the preview is way darker than it actually is in ...
Steps to reproduce: 1. Create new Unity project 2. Set the Color Space to linear (Edit/Player Settings/Other Settings/Color Space) ... Read more
Editor crashes when you resize Inspector
1) Open the stripped project I attached 2) Open scene ApplicationLauncher 3) Select ApplicationManager object in Hierarchy 4) Notice... Read more
[WWW,iOS] Creating a WWW request without saving a reference to it trigge...
To Reproduce: 1. Deploy and click on "Post static (this sends a ~500kb www request to http://requestb.in/1dvc6m41?inspect without w... Read more
Error message on Clips/Take selection
1. What happened Selecting a clip/take after selecting the edit the clip name, systematically gives this error: "InvalidOperationExc... Read more
IL2CPP doesn't call AppDomain.UnhandledException when "Fast but no Excep...
iOS with player setting "Script Call Optimization" set to "Fast but no Exceptions" running on Mono backend catches null exceptions a... Read more
[MatchMaker] Can't re-join a match after leaving
How to reproduce: 1. Open attached project 2. Open scene Scenes/Main.unity 3. Play the scene 4. Enable Match Maker 5. Create Intern... Read more
Objects slide around on their own volition
How to reproduce: 1. Open attached project 2. Open scene _Scenes/Init.unity 3. Play the scene - The scene should begin stacking bl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObject doesn't execute animation the way it's supposed to until any GameObject in the Hierarchy is selected when in the Play Mode
- PropertyField does not properly render its field when changing it back from a valid Asset to "None"
- "ArgumentException: Input Button Enable Debug Button 1 is not set" is thrown when "Enable Debug Button 1" is deleted
- Duplicate invocations when Enabling InputActions during handling an input action
- "Assertion failed on expression" exceptions are thrown when using IJobParallelForTransformExtensions.RunReadOnly