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[Mac] Debugger corrupts vector2 values
Repro steps: 1. Open the provided scene 2. Open the script 3. Press the "Play" button in MonoDevelop 4. Add a breakpoint on line 10... Read more
Sprite packer causes Out of memory error
Unity editor crashes on sprite packing with out of memory exception, if there is not enough RAM. Tested with 4GB RAM Reproduction s... Read more
Cloth crashes editor in physx::Sc::ClothSim::clearCollisionShapes when e...
To reproduce: 1. Open attached project 2. Enter and exit Play mode until editor crashes Expected: Cloth does not crash the editor ... Read more
WebGL loader/template canvas id doesn't recognize name with #
To reproduce: 1) Upload attached build to a server (loading from file causes it to never load) 2) Open Build\UnityLoader.js 3) Notic... Read more
Handles (Position, Rotation, etc) do not work when the handles are used ...
Steps to reproduce: 1. Open attached project 2. Open "Test01" scene 3. Try to move the position and rotation handles 4. Click on che... Read more
Camera Depth is ignored with 3+ cameras and one with different viewport
Repro steps: 1. Open attached projects "incorrect_camera_ordering" scene 2. Change "middle_camera_green" view port to (0.3;0;1;1) 4... Read more
[Mono] Not switching to full .NET compatibility for plugins that require...
When plugins require .NET 2.0, but .NET 2.0 Subset is selected in the Player Settings, Windows builds result in unhandled exception ... Read more
Collab toolbar does not open in the correct spot when not opened from th...
This is what happens when you open the toolbar from the "Collaborate" sub page in the services window. I'm working on adding similar... Read more
Changing the Camera targetTexture followed by a manual Render() call whi...
Steps to reproduce: 1. Open attached project 2. Open the test scene 3. Press Play 4. Press the "Run test button" 5. Observe the rend... Read more
StandaloneInputModule is not processing when Window is not in Focus
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode 3. Observe console 4. Click outside of the game view... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window