Search Issue Tracker
Fixed in 2017.1.0f3
Fixed in 5.6.X
Votes
0
Found in
5.5.2p4
Issue ID
896933
Regression
Yes
StandaloneInputModule is not processing when Window is not in Focus
Steps to reproduce:
1. Download and open the attached project
2. Enter playmode
3. Observe console
4. Click outside of the game view
Expected result: StandaloneInputModule keeps getting called, debug.logs keep running
Actual result: StandaloneInputModule is no longer called
Reproduced on 5.5.0b11, 5.5.3f1, 5.6.0f3, 2017.1.a6
Not reproduced on 5.5.0b10
Verified FIXED 2017.0f2, 5.6.2p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window
Add comment