Search Issue Tracker
By Design
Votes
1
Found in
5.6.0f3
Issue ID
897053
Regression
No
WebGL loader/template canvas id doesn't recognize name with #
To reproduce:
1) Upload attached build to a server (loading from file causes it to never load)
2) Open Build\UnityLoader.js
3) Notice in line 202 it is 'Module.canvas.id = "canvas";'
4) Open the uploaded build in windowed browser
Expected: Try resizing window - notice it resizes content correctly
5) Change the id to #canvas
6) Repeat step 4
Actual: Try resizing window - notice that content doesn't resize with window but stays the same size
Reproduced in Chrome 57.0.2987.133 (64-bit) and Firefox 52.0.2 (32-bit)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Mode defaults to "Multiple" instead of "Single" when switching the Texture Type to "Sprite (2D and UI)"
- Adaptive Probe Volume “Open” button closes the existing RPAsset window and opens a new RPAsset window instead of focusing the existing RPAsset window
- A specific project freezes when Content Size Fitter's Horizontal Fit is set to "Min Size" and it contains double ellipses followed by a CJK character
- [Android][iOS] The Input field caret moves back to the end of the text when typing
- Custom attribute type is not preserved when inserting a template to the VFX
Add comment