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[Mobile][VR] UI Mask component fails to mask child object when certain V...
To reproduce: 1. Download and open attached "Android Mask Bug.zip" project. 2. Build and run on a device. 3. Notice the initial gre... Read more
[IL2CPP] Casting Int32 to enum fails on runtime when app is built with i...
Steps to reproduce: 1. Open attached project 2. Build app for UWP with il2cpp scripting backend 3. Open VS solution 4. Deploy on loc... Read more
Menu.SetChecked state is lost after entering a Play mode in the Editor
Reproduction steps: 1. Open the attached project "MenuItemCheck.zip"; 2. Click on MenuItemCheck -> The Menu Item to set the check in... Read more
Missing components are not displayed in the inspector
To reproduce: 1. Open the project, attached by the user (ComponentsError.zip) 2. Open the "MissingComponents" scene 3. Enter Play m... Read more
[Troubleshooter] My Open Issues show only QA Incoming incidents, but oth...
[Troubleshooter] My Open Issues show only QA Incoming incidents, but other types of issues. To repro: 1. Run Troubleshooter. 2. ... Read more
[iOS][Metal] Rendering in non-native resolution does not work
To Reproduce: 1. Build and run the attached project on iOS (Metal). 2. Observe that after the resolution is set to 1280x720 nothing... Read more
Preview window on new empty Blend Tree shows "- Infinity" (-2147483648:52)
- please see attached image and video in comments How we can reproduce it using the example you attached 1 Create new project 2 Go... Read more
Animator shows that animation is looped when it is not
To reproduce: 1. Open the attached project 2. Open the "Test" scene 3. Play the scene 4. Observe that Animator shows "New Animation"... Read more
[UI] Buttons` hit areas are shifted when full-screen resolution is chang...
To reproduce: 1. Open user's attached project 2. Build it for Windows OS (x86_64) and make sure that "main" scene is included in bui... Read more
[Vulkan][Regression] Artifacts in Standalone player when Frame Debugger ...
Steps to repro: 1. Open attached project and 't1' scene; 2. Go to Build Settings (File -> Build Settings); 3. Check 'Development Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered