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Text Meshes disappear when changing the z position of a sprite that does...
Take a look at the gif attached for a demonstration of the problem. In the attached project, open UserInterfaceScreen and find the s... Read more
Using CommandBuffer.DrawRenderer with a SkinnedMesh causes incorrect ani...
Steps to reproduce:1. Open QA's attached project2. Open scene "scene"3. Select "Main Camera"4. In the Inspector scroll down and chec... Read more
[OSX] File dialog window position locked after clicking ‘Open’ in Unity ...
Steps to reproduce:1.Open Unity2.Click on ‘Open’ to open the file dialog window3.Attempt to move the file dialog window Expected res... Read more
Cancel import dialog when skipping transcode after 'Reimport All' or dup...
Steps to reproduce:1. Import video clip2. Duplicate video clip3. Press Skip All4. Notice that cancel import dialog appears Alternati... Read more
Build a certain scene crashes the Editor in AddBuildAssetInfoChecked
To reproduce: 1. Open the project, attached by the user (Breeze.zip)2. Add "BattleRoom" scene to the build settings3. Build the proj... Read more
Terrain mesh generated around moving camera increasingly allocates memor...
Reproduction steps:1. Download project "NavMeshApiDemoLarge.zip" and open in Unity2. Chose scene "GenerationBug"3. Select Window -&g... Read more
[macOS] Memory usage increases significantly when using AssetDatabase.Co...
Using "AssetDatabase.CopyAsset" function takes too much memory for every copied asset. If the assets are enough to take all the syst... Read more
[Gear VR] Camera with Target Eye set fails to render into specified eye ...
An user posted a project to the Unity forum where a main camera renders the skybox and some white cubes, while a send camera renders... Read more
Android Vulkan crashes Mali device when accessing null item in Structure...
Steps:1. Open repro project2. Build apk and run on Android phones which has Mali GPU OR use the apk in Build folder The repro scene ... Read more
Error after recompiling: "An assembly with the same name `UnityEngine.UI...
Reproduction steps:1. Open project attached.(Repro.zip)2. Open scene "SimpleSample".3. Press Play.4. Detect that there is error "Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS