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[IL2CPP][iOS] 'UnityLinker.exe did not run properly!' error when building
Reproduction steps:1. Open the attached project.2. Build it to iOS.- Project doesn't build.- "Exception: /Applications/Unity2017.2.0... Read more
[VR Oculus Compositor Splash] Particle System does not work on Build whe...
To reproduce:1. Open attached project;2. Open "Main" scene;3. Enter Play mode;-Notice particle system works.4. Exit Play mode;5. Bui... Read more
Editor crashes when opening a project which contains GameFlowEditor.dll ...
Steps to reproduce:1. Open the attached project(GameFlow_HololensEdited.zip)2. Observe the crash Actual result: Unity crashesExpecte... Read more
Editor crashes at CreateNullGfxDevice when importing .dae file
Steps to reproduce:1. Download model.dae2. Create new project3. Import model.dae4. Editor crashes5. If Editor didn't crash closing i... Read more
Facebook WebGL PlayerPrefs erased when the game is updated
Steps to reproduce:1. Set up Facebook Developers account and App ID2. Open QA attached project "PlayerPrefsWebGL.zip"3. Open "001" s... Read more
Facebook WebGL old build is embedded into the new one
Steps to reproduce:1. Open attached project "Test_WebGLBuild.zip"2. Build for Facebook Gameroom with WebGL3. Build again to the same... Read more
Particle collisions are registered more than one time
To reproduce: 1. Download attached project "Mini-Momentum.zip" and open in Unity2. Open "Particle Collision Debugger" scene3. Enter ... Read more
All canvases in the Scene is being Rebuilt
There are large CPU spikes related to UI. While trying to track down the symptoms, User has found out that Canvas.BuildBatch encompa... Read more
Floating Window doesn't relocate after Default Layer is selected
How to reproduce:1. Create new Unity project2. Open Lighting Settings window (Window -> Lighting -> Settings)3. Drag Lighting ... Read more
Start tutorial when launcher is opened from Editor "new project" "open p...
Closing tutorial does not ask for Keep/Forget, temp project display on project recent list. Step to reproduce:- Open editor with a p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size